
Running Man
Plugin Runnung Man
Total Downloads: 3,845 - First Release: Jan 16, 2015 - Last Update: Mar 4, 2018
- 4.9/5, 20 likes
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added you to steam you can use my server as a test server. i can also spawn in another 1 just for testing. i have active users to. Smokedatmarijuana is me.
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hm i can not get the timer to start the event over 30 no matter what i add to the config it just stays 30
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Can i add more Rewards ?
And is it work if i am set the Timer to 0 ?
Code:[5/9/2015 10:25:53 PM] [Oxide] 10:25 PM [Error] Failed to call hook 'cmdRun' on plugin 'Running' File: event.lua Line: 250 attempt to index upvalue 'eventpause' (a nil value): at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0 at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 [5/9/2015 10:25:55 PM] [Oxide] 10:25 PM [Error] Failed to call hook 'cmdRun' on plugin 'Running'
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Code:
[Oxide] 2:22 PM [Error] Failed to call hook 'cmdRun' on plugin 'Running' File: event.lua Line: 265 attempt to index upvalue 'eventpause' (a nil value): at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0 at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 [Oxide] 2:22 PM [Error] Failed to call hook 'cmdRun' on plugin 'Running' File: event.lua Line: 265 attempt to index upvalue 'eventpause' (a nil value): at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0 at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
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У меня вопрос.
Ивент запускается сам практически каждые 5 минут, хотя стоят настройки по умолчанию 30/30
Более того, бегущий человек может быть не один в одно и то же время. Т.е. плагин уже выбрал цель, но через некоторое время, он выбирает очередную цель.
EN
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I have a question.
Event runs itself almost every 5 minutes, but the default settings are 30/30
Moreover, the running person may not be one in the same time. Ie plug already chosen target, but after a while, he chooses another target.
[DOUBLEPOST=1431452864][/DOUBLEPOST]Running man may be the same for 6 times in a row -
Yes :/ before i was not enough problem now it seem like you say for me too
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Calytic Community Admin Community Mod
Code:Failed to call hook 'OnEntityDeath' on plugin 'Running' File: event.lua Line: 312 attempt to index field 'Initiator' (a nil value): at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0 at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
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Hi solved for me idk why. Just a suggest author can you make it option true/false no tp/home when runman?
Regard -
Code:
[Oxide] 10:24 PM [Error] Failed to call hook 'OnEntityDeath' on plugin 'Running' File: event.lua Line: 272 attempt to index field 'Initiator' (a nil value): at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0 at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
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Calytic Community Admin Community Mod
Code:if hitinfo.Initiator == nil then return end
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i can't because i rent server from multiplay it has to be in an official update from the plugin developer
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is there a way to make it so admins don't get picked for running man?
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Calytic Community Admin Community Mod
Yes, it is possible but Running Man does not currently have this feature
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ok just tired of players complaining about it not being fair because they cant kill a admin lol
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Code:
{ "Default": { "PauseeventTime": 30, // The time interval between the start(minutes) "On": "true", // Autostart "StarteventTime": 30, // How long Runners must run away(minutes) "authLevel": 1, // The authorization level "Count": 5, // Count players for autostart "ChatName": "EVENT" // Chat name }, "Reward": { rewards "Reward3Amount": 15000, "RewardFixingAmount": 10000, //fixed reward amount "RewardMoney": 50000, "Reward1": "wood", "Reward2Amount": 50000, "Reward1Amount": 50000, "RewardFixing": "wood", // fixed reward "Reward4Amount": 15000, "Random": "true", // Enable / disable random awards "Reward3": "metal_ore", "Reward6": "wood", "Reward2": "stones", "Reward6Amount": 50000, "Reward5": "smg_2", "Reward5Amount": 1, "Reward5_2Amount": 150, "Reward5_2": "ammo_pistol_hv", "Reward4": "sulfur_ore", "Reward7": "rocket_launcher", "Reward7Amount": 1, "Reward7_2": "ammo_rocket_hv", "Reward7_2Amount": 3, "Reward8": "rifle_bolt", "Reward8Amount": 1, "Reward8_2": "ammo_rifle_hv", "Reward8_2Amount": 50, "Reward9": "rifle_ak", "Reward9Amount": 1, "Reward9_2": "ammo_rifle_hv", "Reward9_2Amount": 100, "Reward10": "shotgun_pump", "Reward10Amount": 1, "Reward10_2": "ammo_shotgun", "Reward10_2Amount": 50, "Reward11": "supply_signal", "Reward11Amount": 3, "Reward12": "explosive.timed", "Reward12Amount": 1 } }
EDIT: It's giving out the thompson and i took it out of the configLast edited by a moderator: Jun 2, 2015 -
Calytic Community Admin Community Mod
You may configure a maximum of 5 item rewards and 1 money reward (provided Economy API). If you want to change the configuration of rewards beyond this initial template, you or the author will have to modify the LUA code below:
Code:if (self.Config.Reward.Random == "true") then Runlog("random") local rand = math.random(1,6) Runlog(rand) if (rand == 1) then Runlog("wood") inv:GiveItem(global.ItemManager.CreateByName(self.Config.Reward.Reward1, self.Config.Reward.Reward1Amount), inv.containerMain) end if (rand == 2) then Runlog("stones") inv:GiveItem(global.ItemManager.CreateByName(self.Config.Reward.Reward2, self.Config.Reward.Reward2Amount), inv.containerMain) end if (rand == 3) then Runlog("metal_ore") inv:GiveItem(global.ItemManager.CreateByName(self.Config.Reward.Reward3, self.Config.Reward.Reward3Amount), inv.containerMain) end if (rand == 4) then Runlog("sulfur_ore") inv:GiveItem(global.ItemManager.CreateByName(self.Config.Reward.Reward4, self.Config.Reward.Reward4Amount), inv.containerMain) end if (rand == 5) then Runlog("smg_thompson") inv:GiveItem(global.ItemManager.CreateByName(self.Config.Reward.Reward5, self.Config.Reward.Reward5Amount), inv.containerMain) inv:GiveItem(global.ItemManager.CreateByName(self.Config.Reward.Reward5_2, self.Config.Reward.Reward5_2Amount), inv.containerMain) end if (rand == 6) then if (API ~= nil) then Runlog("money") local userdata = API:GetUserDataFromPlayer(attacker) userdata:Deposit(self.Config.Reward.RewardMoney) Runlog(userdata[1]) API.SaveData() else Runlog("Economics not found!") inv:GiveItem(global.ItemManager.CreateByName(self.Config.Reward.Reward6, self.Config.Reward.Reward6Amount), inv.containerMain) end end
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that just made me wanna uninstall the plugin or i would modify the code if i knew how, Could i possibly copy and paste the lines and just change the rewards past the 5 limit?
[DOUBLEPOST=1433216466][/DOUBLEPOST]Ill try to modify the code and post it here to see if to see if its correct
[DOUBLEPOST=1433221672][/DOUBLEPOST]Is this correct? and also i added the line
if hitinfo.Initiator == nil then
return
endAttached Files:
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Delete event.json file and reload event (oxide.reload event). It should regen a new config file with your rewards.
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Well Multiplay won't add this for me unless i publish it as my own plugin and change the version number, im so sick of this hosting company i pay all this money but i don't have control over my server im done with them.
[DOUBLEPOST=1433270926][/DOUBLEPOST]Could someone message me i need to know how to publish a plugin plz
edit: figured it out sorry ignore this postLast edited by a moderator: Jun 2, 2015 -
Calytic Community Admin Community Mod
Make sure you pick a provider that gives you FTP access. Oxide + RCON can handle the rest.