i would like to make a request if possible. Can you make it so when people die, the percentage they loose doesn't get deleted from their corpse. So for example people will get 50% items back or whatever, and the other half will still be on their dead body so they can choose if they want to go back and get them or not.
RestoreUponDeath
Moved
Total Downloads: 1,396 - First Release: Apr 21, 2016 - Last Update: Jun 11, 2018
- 5/5, 12 likes
-
-
Is there any other plugin what can do this little thing? Keep an inventory and give it back to the player, when they respawn? -
I just tested it with the default config value, 0%, 50% and 100%, and it is still working exactly how it's intended. If you want everyone to get stuff back adjust the default percentage in the config and don't grant any permissions. Also make sure you only give 1 permission per person/group or it will just use the 1st one it see's.
Inventory Guardian is to save and restore inventory's through wipes and forced wipes. Having this feature in it was out of place and didn't work well with the plugin's intended purpose -
Please, update this for latest rust.
-
-
-
k1lly0u updated Restore Upon Death with a new update entry:
0.1.32
-
so for some reason this is giving this ability to everyone in the server with or with out the permission
-
It does by default, the permissions are to set custom percentages for certain players (VIP's etc). If you don't want other players to have the ability set the "PercentageOfItemsLost" to 100 in the config
-
-
While preserving the things after death adds the torch and the stone. How to remove it?
-
Good day! How to remove the double standard of things after death? Such as stone and torch.
-
Error while compiling RestoreUponDeath.cs(285,75): error CS1503: Argument `#3' cannot convert `int' expression to type `ulong'
-
public int skinid;
on
public ulong skinid; -
Here's the fixed file. Thanks @Marat 2
-
Quick question, lets assume its set to 0% Items Lost, does this plugin restore what the player is holding in their hand?
-
-
k1lly0u updated Restore Upon Death with a new update entry:
0.1.4
-
Hi,
Thanks for this plugin!
I was noticing with no perms added and the config set to 0 it was still losing items. I think maybe you have to move this line down one:
Code:if (percentage == 0) amount = items.Count;
Now if only I could figure out how to not add a new torch and rock on spawn each time.