Respawner

Automatically respawns players with permission and optionally wakes them up

Total Downloads: 6,689 - First Release: Oct 22, 2014 - Last Update: Nov 9, 2017

5/5, 4 likes
  1. Wulf

    Wulf Community Admin

    Hmmm, I don't think I made it that way, but I'll check.
    [DOUBLEPOST=1435627046,1435613955][/DOUBLEPOST]
    It's not looking for admin in the plugin, so I'm not sure what's up with your setup.
    [DOUBLEPOST=1435629911][/DOUBLEPOST]
    I'm not sure what you're saying, but the purpose of this plugin is for automatic/instant respawning.
     
  2. Wulf

    Wulf Community Admin

    Wulf updated Respawner with a new update entry:

    Overhaul and cleanup

     
  3. Is there still a conflict with teleport systems?
     
  4. Wulf

    Wulf Community Admin

    I'm not sure, I was about to test that more.
     
  5. ok if it doesn't happen for you I will add plugins 1 by 1 tonight and find out the root cause

    It won't be TP cos i disabled that as the Overview stated

    Did you manage to fix the sleeping bag issue? or is that for me only?

    Thanks
     
    Last edited by a moderator: Jun 30, 2015
  6. Wulf

    Wulf Community Admin

    Which sleeping bag issue?
     
  7. The menu pops up to respawn in sleeping bag if "SleepingBags": "true"
    http://puu.sh/iDG85/f4bc65d3a8.jpg

    Shouldn't it respawn automatically in the sleeping bag?

    haven't tried on the latest code yet
     
  8. Wulf

    Wulf Community Admin

    Oh yeah, I forgot to test that. I'll test that now.
     
  9. Wulf

    Wulf Community Admin

    Wulf updated Respawner with a new update entry:

    Fixed a few things

     
  10. Thanks for the updates - sleeping bags fixed now

    I unloaded all the plugins except for Respawner and it still happened, for the sake of the video i added the no wounded mod. Notice eventually at 30 seconds it chose a new spawn:



    I confirmed again after a "removeowner" and a re-connect, i am spawning in a different location everytime. If it helps you can join my server and make you ownerid
     
  11. Wulf

    Wulf Community Admin

    I can't reproduce this. I've tested with and without auth levels set, and it works fine every time. This plugin doesn't use auth levels at all either.

    What does your config look like?
     
  12. so i stripped all the code till it started working with ownership, this is where i got too

    https://www.diffchecker.com/zr4udqdv
    (Left side is the stripped version, Right side is the addition which glitches the ownerid)

    It works great on the stripped version,

    As soon as i add
    if settings.AutoWakeUp == "true" then player:EndSleeping() end

    it starts re-spawning me in the same position.. so this is the cause

    Config file is http://pastebin.com/raw.php?i=jBk5mdzu

    TL-DR

    Fix by setting "AutoWakeUp" to "false" in the config file
     
    Last edited by a moderator: Jun 30, 2015
  13. Wulf

    Wulf Community Admin

    Try the attachment below.
     

    Attached Files:

  14. tried, no luck
    [DOUBLEPOST=1435703237][/DOUBLEPOST]Fixed it
    [DOUBLEPOST=1435703285][/DOUBLEPOST]pasted it right after player:Respawn(true) and works fine now
    Code:
                   if settings.ShowMessages == "true" then
                        rust.SendChatMessage(player, messages.SleepingBag)
                    end
                else
                    player:Respawn(true)
        if settings.AutoWakeUp == "true" then player:EndSleeping() end
                end
    [DOUBLEPOST=1435703437][/DOUBLEPOST]want to make the final release so i can test it?
     
    Last edited by a moderator: Jun 30, 2015
  15. Wulf

    Wulf Community Admin

    That isn't a fix, that's a workaround for only one spawn method.
     
  16. well it fixes it for me.

    I know there are other spawn scenarios (which i've set false to all) , that's why I can test for you, but should just need to be pasted in after the player:Respawn(true)
     
  17. Wulf

    Wulf Community Admin

    Unless you have sleeping bags enabled, the code your moved is never going to be touched. You can have the same effect by setting "AutoWakeUp" to false in the configuration. With the code moved, you'll never wake up automatically now for anything other than random respawning.
     
  18. everything is set to false and autowakeup to true and with the moved code it is automatically waking me up in a different location everytime
     
  19. Wulf

    Wulf Community Admin

    Well, no idea then, because where I had it is the exact same functionality as where you placed it, just less duplication of code. I can't reproduce your issue, so I can't provide a proper fix.
     
  20. Hi Wulf, can you make a new setting which only allows this to work inside an Arena only? - for the Arena Deathmatch plugin

    It works fine with Arena DM atm, but i want to turn off Auto Respawn for normal players on the server