RemoteDoors

Switch that allows you to open / close doors remotely

Total Downloads: 893 - First Release: Oct 16, 2015 - Last Update: Oct 15, 2016

5/5, 4 likes
  1. OMG good work !
     
  2. Code:
    (20:19:03) | [Oxide] 18:14 [Error] Failed to call hook 'cmdChatNPCPathTest' on plugin 'RemoteDoors v1.0.6' (NullReferenceException: Object reference not set to an instance of an object)
    (20:19:03) | [Oxide] 18:14 [Debug] at Oxide.Plugins.RemoteDoors.cmdChatNPCPathTest (.BasePlayer player, System.String command, System.String[] args) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.RemoteDoors.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
    Thank you so much for updating! can u please remove the Trusty-Blocker, so i can use it too? :p
    Seriously, any idea what my problem is?

    Plugin is loading now, this error appears on /remote "name"
    the Infotext on '/remote' works
     
    Last edited by a moderator: Oct 11, 2016
  3. sorry i don't use it anymore, so i'm trying to think what was changed since all that time this plugin was updated
    [DOUBLEPOST=1476225066][/DOUBLEPOST]@Wulf i changed the BasePlayer.buildingPrivildges to BasePlayer.buildingPrivilege
    couple updates ago they changed that for no apparent reason ^^
     
  4. Wulf

    Wulf Community Admin

    Okay, changed it in the version I posted and updating now. :)
     
  5. Wulf

    Wulf Community Admin

    Wulf updated RemoteDoors with a new update entry:

    1.0.7

     
  6. The overview says:
    Code:
    canremoteactivate (default, you may change it in the configs)
    This doesn't seems accurate anymore.

    Also, I can't seem to get this to work. It puts the sign up but the only interaction I get is to paint sign.
     
  7. Wulf

    Wulf Community Admin

    remotedoors.use is what the Overview has, where do you see the other one?
     
  8. under permissions


    Can you also tell me why, "I can't seem to get this to work. It puts the sign up but the only interaction I get is to paint sign."
     

    Attached Files:

  9. Wulf

    Wulf Community Admin

    I've never actually used the plugin, yet, so I can't really say.
     
  10. wonderful.
     
  11. Wulf

    Wulf Community Admin

    I'm not the developer of it really. ;)
     
  12. read the overview you shouldnt be allowed to interact with it
     
  13. Confusing... If it's a "switch" but "you shouldn't be allowed to interact with it" then how does it work? The overview could be clearer. In the video you show an overlay - isn't that an interaction ?
     

    Attached Files:

  14. yes, but you shouldnt be able to paint it
     
  15. but I can and the overlay doesn't appear. Do you think it's a conflict with another plugin? You've confirmed this plugin still works, right ?
     
  16. ah ....
     
  17. Reneb updated RemoteDoors with a new update entry:

    1.0.8

     
  18. Not fixed. :(
    • The overlay shows but there is still interaction with the sign (painting) so after you click close on the overlay you have to click "cancel" to get out of the sign painting interface.
    • Most importantly it does not add doors.
     
  19. omg --' so much things changed in rust since i last updated this :x
     
  20. | Error while compiling: RemoteDoors.cs(881,68): error CS1929: Type `System.Collections.Generic.List<string>' does not contain a member `Contains' and the best extension method overload `Oxide.Core.ExtensionMethods.Contains<<error>>(this <error>[], <error>)' requires an instance of type `<error>[]'

    ehummm oke