RemoteDoors
Switch that allows you to open / close doors remotely
Total Downloads: 893 - First Release: Oct 16, 2015 - Last Update: Oct 15, 2016
- 5/5, 4 likes
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Code:
(20:19:03) | [Oxide] 18:14 [Error] Failed to call hook 'cmdChatNPCPathTest' on plugin 'RemoteDoors v1.0.6' (NullReferenceException: Object reference not set to an instance of an object) (20:19:03) | [Oxide] 18:14 [Debug] at Oxide.Plugins.RemoteDoors.cmdChatNPCPathTest (.BasePlayer player, System.String command, System.String[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.RemoteDoors.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
Seriously, any idea what my problem is?
Plugin is loading now, this error appears on /remote "name"
the Infotext on '/remote' worksLast edited by a moderator: Oct 11, 2016 -
sorry i don't use it anymore, so i'm trying to think what was changed since all that time this plugin was updated
[DOUBLEPOST=1476225066][/DOUBLEPOST]@Wulf i changed the BasePlayer.buildingPrivildges to BasePlayer.buildingPrivilege
couple updates ago they changed that for no apparent reason ^^ -
Wulf Community Admin
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Wulf Community Admin
Wulf updated RemoteDoors with a new update entry:
1.0.7
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The overview says:
Code:canremoteactivate (default, you may change it in the configs)
Also, I can't seem to get this to work. It puts the sign up but the only interaction I get is to paint sign. -
Wulf Community Admin
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Can you also tell me why, "I can't seem to get this to work. It puts the sign up but the only interaction I get is to paint sign."Attached Files:
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Wulf Community Admin
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Wulf Community Admin
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read the overview you shouldnt be allowed to interact with it
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Attached Files:
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yes, but you shouldnt be able to paint it
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ah ....
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Reneb updated RemoteDoors with a new update entry:
1.0.8
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Not fixed.
- The overlay shows but there is still interaction with the sign (painting) so after you click close on the overlay you have to click "cancel" to get out of the
sign painting interface.
- Most importantly it does not add doors.
- The overlay shows but there is still interaction with the sign (painting) so after you click close on the overlay you have to click "cancel" to get out of the
sign painting interface.
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omg --' so much things changed in rust since i last updated this :x
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| Error while compiling: RemoteDoors.cs(881,68): error CS1929: Type `System.Collections.Generic.List<string>' does not contain a member `Contains' and the best extension method overload `Oxide.Core.ExtensionMethods.Contains<<error>>(this <error>[], <error>)' requires an instance of type `<error>[]'
ehummm oke