1. Sure. No idea why - but it looks like it did delete info.....
    Also - in the date file player whos stats i'm trying to delete doesn't have admin field
     
  2. oh? That's strange, but it would certainly explain it.

    Is he the odd one out, or is the admin field missing for your other players?
    I've just checked mine and its preset for all.
     
  3. Is it possible to record the hits on a heli as well as who downed it?

    I ask because one can join the fight, get a hit on the heli and take it down bc all the others shot it up enough to lower its health. I think the more important measure is how many hits a person got on it NOT that they took it down.
     
  4. Yeah, that's a good idea. I'll take a look at it tomorrow. :)
     
  5. Nah, don't wanna check everyone... But still that's weird...
     
  6. NavyChief, I have helihits added.
    I'm going to test it out on my own server and make sure there's no issues, then update sometime soon. :)
     
  7. Failed to call hook 'OnEntityDeath' on plugin 'rankme v2.6.4' Traceback (most recent call last): File "rankme.py", line 617, in OnEntityDeath RuntimeError: Failed to call OnEntityDeath (KeyNotFoundException: pvedistance) at IronPython.Runtime.PythonDictionary.GetItem (object) <0x0006c> at IronPython.Runtime.PythonDictionary.get_Item (object) <0x00024> at (wrapper dynamic-method) object.CallSite.Target (System.Runtime.CompilerServices.Closure,System.Runtime.CompilerServices.CallSite,object,string) <0x00097> at (wrapper dynamic-method) object.OnEntityDeath$11 (System.Runtime.CompilerServices.Closure,IronPython.Runtime.PythonFunction,object,object,object) <0x070fa>

    I see it`s all time with 1-5 min delay
     
  8. Ok, I still haven't seen this but one of my new players had 80 deaths in his first day, according to rank me.

    Anyone seeing any outrageous stats like that?

    Although your errors are referencing pve distance for horse and for chicken...
    I'm not sure what's gone wrong.
     
    Last edited by a moderator: Feb 6, 2017
  9. Are you guys 100% up to date on rust and oxide?

    I've only killed about 30 animals but I can't replicate this so far.
     
  10. is there a way to announce in chat the list i want being the admin?

    Thx un advance
     
  11. Turns out this might not be as big a challenge as I first thought.
    I've been taking a look and have quite a bit of progress. I'll keep at it. :)
     
  12. are you any closer BBUK?
     
  13. Very much so! :)
    [DOUBLEPOST=1487020143][/DOUBLEPOST]I'm running the first version on my servers now to see if there are any issues.
    It doesn't have all the categories yet but it has the trickier ones.

    So far it has
    • 15 of the main categories
    • Wounded kills attributed properly
    • Heli Kills attributed properly
    • Personal list of all stats
    • top5 list server-wide per category
    • Timed top-5 messages (timer duration and on/off via config)
    • global ignore for event manager (on/off via config)
    • clans and friends ignore for kills (on/off via config)
    • An option to disable (completely) some of the more intensive checks - building/upgrading/deploying/probably crafting

    I really am a beginner, though, so I'd love one of the seasoned guys to take a look before sharing.
    I'm not sure I want to add an option to disable certain categories, apart from that group I mentioned. Any thoughts on that?
    Did anyone use the zone feature in rank-me? I haven't thought of that yet.
    I guess SQL could be added at the last but, for now, it stores exactly the same way rank-me does.
    That should be useful for anyone (like me) who is already passing their database to a website.

    Still much to do but getting there. :)
     
    Last edited by a moderator: Feb 13, 2017
  14. I would like to beta it on my server.... :)
     
  15. Getting close. :)
    Got all the other categories in today and a list of config true/false options for the top5 cycler.

    Just to clarify, current rankme.py does all this stuff.
    I'm only making a c# version to learn, and incase python support gets pulled.
     
    Last edited by a moderator: Feb 19, 2017
  16. Steenamaroo updated Rank-ME with a new update entry:

    2.6.5

     
  17. Is there still a lot of IO use on this plugin? :) Last time we had it installed the amount of load it put on the server made it unusable on popular servers.
     
  18. Nothing has been changed in that respect.

    In the c# version I'm putting together I've put a config option to disable some of those more intensive tasks. Hopefully that'll help.
     
  19. That would be great :) I think from memory even if you removed something from being displayed, the action would still be logged. If the monitoring was refined only to those items that are displayed it would be perfect! Thanks for working in bringing it back! :D
     
  20. Yeah, that's right.
    I disabled the monitoring and reporting for those items.
    The ones I have in that category so far are StructuresBuilt, ItemsDeployed, ItemsCrafted, EntitiesRepaired and StructuresDemolished.