RandomSpawner

Randomly spawn a specific amount of an entity on the map

Total Downloads: 1,856 - First Release: Nov 14, 2015 - Last Update: Apr 14, 2017

5/5, 4 likes
  1. I'll try it later. Thanks for reporting.
     

  2. no problem i can post a video about it if that helps you?
     
  3. check your console for any errors / warnings.
     




  4. There is no errors on server console at all that i see, I made a video about it!
     
  5. Have you checked the ocean?.. most of the loot barrels/crates spawn into the coast/ocean area. Majority are not local to the island area atm. I think LaserHydra was working on this.

    This shows 200 barrels and 200 crates randomly spawned. You can see a good percentage are in the ocean.
     

    Attached Files:


  6. I have Checked the ocean and i dont see any of them in there at all
    [DOUBLEPOST=1448186148,1448152034][/DOUBLEPOST]Theres what shows up in the console after trying the command in game LaserHydra!
     

    Attached Files:

  7. The prefab you used is not correct.
    assets/bundled/prefabs/autospawn/animals/wolf.prefab
     

  8. Ok well when i do the getprefabs form the server i use it with the command and does not work eather way i try this even what you just typed i tryed also nothing!
     
  9. Depending on how big you map is, you may see them spawned or you may not.
     

  10. Ok so when you use this command in your server do you see them and if so what size is the map?
     
  11. I just mean if your map is really big, and you only spawbed 15 wolfes, the chance that one is spawning at your location is very low.
     
  12. @LaserHydra
    [Oxide] 12:46 PM [Debug] at Oxide.Plugins.RandomSpawner.RunAsChatCommand (.Arg arg, System.Action`3 command) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.RandomSpawner.ccmdSpawnRandom (.Arg arg) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.RandomSpawner.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
     
  13. use the chat command please until I fix the Console Command.
     
  14. The chat command says no existing prefab I did prefab assets/prefabs/misc/xmas/christmas-presents/prefabs/present.prefab
     
  15. Is there a way to despawn something ? :D
     
  16. What are the exact prefabs for the xmas items ? I tried to one in the prefabslist but they do not work
     
  17. Im getting an error in the console each time the plugin is loaded:
    Code:
    Missing plugin name prefix 'randomspawner.' for permission 'rspawn.getprefabs'
    Missing plugin name prefix 'randomspawner.' for permission 'rspawn.use'
    I cant seem to use the plugin at all because of it.

    Any ideas? Thx
     
  18. Thats just a warning. It does not break the plugin.
     
  19. Yeah for what i know i still have that same issue.
     
  20. why animals don't go rust experimental ?