I'll try it later. Thanks for reporting.

RandomSpawner
Randomly spawn a specific amount of an entity on the map
Total Downloads: 1,856 - First Release: Nov 14, 2015 - Last Update: Apr 14, 2017
- 5/5, 4 likes
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no problem i can post a video about it if that helps you? -
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There is no errors on server console at all that i see, I made a video about it! -
Have you checked the ocean?.. most of the loot barrels/crates spawn into the coast/ocean area. Majority are not local to the island area atm. I think LaserHydra was working on this.
This shows 200 barrels and 200 crates randomly spawned. You can see a good percentage are in the ocean.Attached Files:
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I have Checked the ocean and i dont see any of them in there at all
[DOUBLEPOST=1448186148,1448152034][/DOUBLEPOST]Theres what shows up in the console after trying the command in game LaserHydra!Attached Files:
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assets/bundled/prefabs/autospawn/animals/wolf.prefab -
Ok well when i do the getprefabs form the server i use it with the command and does not work eather way i try this even what you just typed i tryed also nothing! -
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Ok so when you use this command in your server do you see them and if so what size is the map? -
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@LaserHydra
[Oxide] 12:46 PM [Debug] at Oxide.Plugins.RandomSpawner.RunAsChatCommand (.Arg arg, System.Action`3 command) [0x00000] in <filename unknown>:0
at Oxide.Plugins.RandomSpawner.ccmdSpawnRandom (.Arg arg) [0x00000] in <filename unknown>:0
at Oxide.Plugins.RandomSpawner.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0 -
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Is there a way to despawn something ?
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What are the exact prefabs for the xmas items ? I tried to one in the prefabslist but they do not work
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Im getting an error in the console each time the plugin is loaded:
Code:Missing plugin name prefix 'randomspawner.' for permission 'rspawn.getprefabs' Missing plugin name prefix 'randomspawner.' for permission 'rspawn.use'
Any ideas? Thx -
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Yeah for what i know i still have that same issue.
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why animals don't go rust experimental ?