LaserHydra submitted a new resource:
Random Spawner - Randomly spawn a specific amount of an entity on the map
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RandomSpawner
Randomly spawn a specific amount of an entity on the map
Total Downloads: 1,856 - First Release: Nov 14, 2015 - Last Update: Apr 14, 2017
- 5/5, 4 likes
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choice man. also
Permissions:
- rwarp.use
- rwarp.getprefabs
- rspawn.use
- rspawn.getprefabs
thanks!
[DOUBLEPOST=1447487045][/DOUBLEPOST]This is awesome man. Is it somehow possible to have entities spawn onto the island itself? I have hemp plants growing in the sky and loot crates in the ocean.Attached Files:
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was tired.
This is an pre-version. improvements are planned.
I am trying to improve the Terrain height finding
Did it spawn all in the air or just some?
Also added an Info part to the OverviewLast edited by a moderator: Nov 14, 2015 -
I this the tool I requested? will you have location spawning added? for example I need:
1. Spawn trash at location XYZ
2. spawn on a schedule like "Spawn Trash loc: XYC time:3600 (every hour or any time in seconds)
3. trigger on zone entry -
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Great plugin though. Looking forward to seeing this progress! -
This does not seem to be working for me, I type in /rspawn amount the wolf_prefab and nothing happens?
Plaese help! -
assets/bundled/prefabs/autospawn/animals/wolf.prefab -
So i have to add all that when i wont to spwan something?
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Getting this error
Code:> rspawn 15 assets/bundled/prefabs/autospawn/resource/loot/loot-barrel-1.prefab [Oxide] 2:43 AM [Error] Failed to call hook 'ccmdSpawnRandom' on plugin 'RandomSpawner v1.0.0' (NullReferenceException: Object reference not set to an instance of an object) [Oxide] 2:43 AM [Debug] at Oxide.Plugins.RandomSpawner.RunAsChatCommand (.Arg arg, System.Action`3 command) [0x00000] in <filename unknown>:0 at Oxide.Plugins.RandomSpawner.ccmdSpawnRandom (.Arg arg) [0x00000] in <filename unknown>:0 at Oxide.Plugins.RandomSpawner.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
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To be modest about this, i can get the RadomSpanwer to work for me as far as spwaning animals or barrels! -
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I have been doing the command's in game and nothing happend's,
Last edited by a moderator: Nov 21, 2015 -
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/rspawn the amount i want 10 and the prefab without the "" at the end of it!
The hole texts of the thing i wanted to spawn after that -
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Yes everything and not thing happens i dont see the wolfs spwan at all
This just like the other dude that has posted here
rspawn 15 assets/bundled/prefabs/autospawn/resource/loot/loot-barrel-1.prefab nothing comes up after i hit enter
I am starting up my server right now