1. OMG it works now...but i noticed since its installed my server is spiking now.
    also on loading it it, the server lagged for about 5 seconds.
     
    Last edited by a moderator: Sep 2, 2014
  2. very strange it shouldn't spike, i made it a way it shouldnt spike :x
     
  3. Code:
    [Oxide] upperking ran the command: /remove
    [Oxide] upperking removed a Metal Door
    [Oxide] oxidecore: cs.callplugins failed with no traceback: NLua.Exceptions.LuaScriptException: A .NET exception occured in user-code: -1227346432
    [Oxide] oxidecore: A .NET exception occured in user-code (@)
    [Oxide] oxidecore: nil
    [Oxide] oxidecore: [string "r-sethome.lua"]:121: attempt to index field 'victim' (a number value) (@)
    [Oxide] oxidecore:   at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0
      at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
     
    Last edited by a moderator: Sep 2, 2014
  4. Can you expand on decaying stuff won't be removed?
     
  5. if you have /remove activated and have lets say a spike wall that is decaying in the world, instead of decaying normally it will return to your inventory.
     
  6. with the last update for this tool the admin can remove building-parts with the admin ax.

    can I deactive this with a cfg setting in the tool (I want it only with the login with the password in the console - not for all admins - only for server owner)
     
  7. Wulf

    Wulf Community Admin

    Code tags code tags code tags please. I've added them to your post.
     
  8. Ahh sorry lol, i made that for me and Forgot to remove it from the code.
    I'll make it as an option when i can
     
  9. Code:
    [Oxide] oxidecore: cs.callplugins failed with no traceback: NLua.Exceptions.LuaScriptException: A .NET exception occured in user-code: -1828944384
    [Oxide] oxidecore: A .NET exception occured in user-code (@)
    [Oxide] oxidecore: nil
    [Oxide] oxidecore: [string "r-sethome.lua"]:165: attempt to call method 'GetComponent' (a nil value) (@)
    [Oxide] oxidecore:  at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0
      at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
    I wasn't sure whether to put this here in r-remover or r-sethome, the reason I'm putting it in here, this is the Oxide error I get every time I strike or shoot an object with /remove on while using your r-remover plugin. It successfully removes the object, but it peppers my Oxide logs and Rusty with the above error. I was wondering if there's a way to fix that and prevent that error from occurring. Great plugin, though. I love all your work here.
     
  10. Sorry for my English. I checked the plug on the server, the command / remove admin and / remove all players can use that are not logged in rcon administrators
     
  11. function PLUGIN:isAdmin(netuser)
    if(netuser:CanAdmin()) then return true end
    if(self.oxmin_plugin and self.oxmin_plugin:HasFlag( netuser, 13 )) then return true end
    if(self.flags_plugin and self.flags_plugin:HasFlag(tostring( rust.GetLongUserID(netuser) ), self.Config.flagsplugin_flag )) then return true end
    return false
    end

    oxmin flagged can use it
    and flags can use it also.
     
  12. Is it possible in future releases as a bear in a separate file with text variables, it would be much easier to translate the plugin into different languages[DOUBLEPOST=1409741908][/DOUBLEPOST]
    thank you, I deal with this issue
     
    Last edited by a moderator: Sep 3, 2014
  13. Hi Reneb

    We changed line 225 to the following as it is more useful to catch griefers and exploiters
    rust.SendChatToUser(netuser, "This is owned by ".. json.response.players[1]['steamid'] .."!")

    I just changed it from displaying the persons name to just the steam id, however a great suggestion would be that you have both side by side, as the steam id way is useless when someone changes their name and goes offline, whereas if you can both look it up by id and name you have a double reference for the instant and for the future reference.
     
  14. Reneb updated R-Remover with a new update entry:

    Unleash the power of the uber hatchet (as option)

     
  15. Another bug i found,

    Your default config generation does not have metal foundations.
     
  16. self.Config.refund["Metal Foundation"] = { item = "Metal Foundation", amount = 1 }
    self.Config.removable["Metal Foundation"] = true
    they is are the metal foundations :x
     
  17. All good, yeh i worked it out, just bringing it to your attention.

    Also check out my prior comment in this thread that would be a useful function to the prod command about line 225
     
  18. whether it is possible to fix this bug? (Google translate)