R-Remover-Tool

Building and entity removal tool

Total Downloads: 65,415 - First Release: Apr 3, 2015 - Last Update: Feb 7, 2018

5/5, 105 likes
  1. Just a quick question one of my mods spawned a windmil..... is there any way to remove it hopefully lol :p
     
  2. No sadly, I would recommend using admin spawn mod and setting that as a blacklisted item.
    Only a map reset will wipe it.
     
  3. Edit the config
    Code:
    "Remove - Auth - AuthLevel - Normal Remove": 1,
     
  4. What is the difference between Normal remove and target remove?

    Code:
    "Remove - Auth - Permission - Normal Remove": "canremove",
      "Remove - Auth - Permission - Target Remove": "canremovetarget",
     
  5. well thanks for reply I guess Thursday is not soo far off then.. I can wait haha
     
  6. Tank you. That did the trick. Will you implement this into the config in a future release?
     
  7. Yeah I'll put that into the next one I do
     
  8. What does this mean?
    (20:21:26) | [Oxide] 18:23 [Warning] [RemoverTool] [REMOVE]: Rootbee activated remove count:1
    (20:21:31) | [Oxide] 18:23 [Info] [RemoverTool] 111111
    (20:28:12) | [Oxide] 18:30 [Warning] [RemoverTool] [REMOVE]: Rootbee activated remove count:2
    (20:28:14) | [Oxide] 18:30 [Info] [RemoverTool] 111111
    This information is only on this player
     
  9. You're using some version that looks like it left some debug info in the code
     
  10. I am using the latest version of the plugin from this website. Without debugging.

    Maybe I misunderstood you. I have some problems with the English language)
     
  11. Someone use remove command so fast.
     
  12. R-Remover Tool | Page 79 | Oxide
    look version 3.0.22
     
    Last edited by a moderator: Apr 13, 2016
  13. Thank you and all the answers! Sorry for the repeat theme. I did not notice that the problem is not new
     
  14. So, I'm using the latest Entity owner, and I've seen EntityOwner is not compatible with BuildingOwners.
    I only use Entity owners for the prod2 and so on, but I need Building owners in order to stop people /remove during raids.

    Is it going to be an issue or can I just leave it.
     
  15. I dont think it would matter, but you could use this. It does away with the BuildingOwners dependency and uses Rust's inbuilt owner data

    R-Remover Tool | Page 79 | Oxide
     
  16. This plugin need a real maintain...

    He is not works with new Friends API, and not works natively with entity owners.

    @Nogrod
    Can you do something please?
     
  17. So we have an issue, now that players can remove deployables, they're trying to place cupboards with /remove active. Which removes the cupboard and leaves an unlimited build block until you go into a new cupboard area. Anyone have a solution? can we disable the removal of cupboards only??
     
  18. how now remove the tool cupboard?
     
  19. Can I get a response on this please I even did a full factory reset on my computer and that didnt help fix the issue; I have no clue what to do as it works for everyone else but me.
     
  20. you have in your inventory stone and wood in sufficient quantities?