R-AntiCheat [Unmaintained]
Discussion in 'Plugin Support' started by Reneb, Dec 5, 2014.
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Alreay 2 banned players since new update and no cheat when speaking to the guys...
Code:[Warning] AntiCheat: player was detected wallhacking
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Normal is 200-300 -
Wall hack might be sensitive. I have known good players getting "[Oxide] 3:26 PM [Warning] AntiCheat: Mr. NNNNNN was detected wallhacking" and I know they are not.
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Yes same issue. It's kicking alot of legit players
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I also had a few false bans, just within in 1-2 mintues of loading the plugin, much like everyone else, it was for wallhack.
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Well that is totlly unconstructive!
And yeah it seems that player get detected while farming ores or barrels ... -
his shit bans everyone without reason!
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Then dont set it to ban but warn and show me the visual logs
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Reneb updated R-AntiCheat with a new update entry:
2.3.14
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Is it a matter?
Code:[Oxide] 4:32 PM [Error] Failed to run a 1.00 timer in 'AntiCheat v2.3.14' (NullReferenceException: Object reference not set to an instance of an object) [Oxide] 4:32 PM [Debug] at Oxide.Plugins.AntiCheat.isAdmin (.BasePlayer player) [0x00000] in <filename unknown>:0 at Oxide.Plugins.AntiCheat.RefreshPlayer (.BasePlayer player) [0x00000] in <filename unknown>:0 at Oxide.Plugins.AntiCheat.RefreshPlayers () [0x00000] in <filename unknown>:0 at Oxide.Plugins.AntiCheat.<OnServerInitialized>m__0 () [0x00000] in <filename unknown>:0 at Oxide.Core.Libraries.Timer+TimerInstance.Update () [0x00000] in <filename unknown>:0
Code:[10/20/2015 5:04:23 PM] [Oxide] 5:04 PM [Warning] Wallhacking Dude [10/20/2015 5:04:23 PM] [Oxide] 5:04 PM [Warning] Mesh Collider Batch (UnityEngine.MeshCollider)
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Reneb updated R-AntiCheat with a new update entry:
2.3.15
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Now everyone is getting: RPC Error: onprojectileattack
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No reason to be this plugin
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Reneb we have a player that is constantly getting kicked whenever they walk on stairs. It is registering as a wall hack. We had to shut off the auto-ban because it was server banning a lot of players, all legit players. Version I am using is 2.3.15.
Let me know if there is anything we can do to help you test this.
LOOKS LIKE THIS IS FIXED - Rust server update just dropped, the wall hack issue is fixed.Last edited by a moderator: Oct 20, 2015 -
why not use BuildingOwners to determine the owner of the building.
it's better than the wardrobe, it gives you the ability to log in through the wall in the closet and then to pass through walls without detection -
Well, Then i also would need to use friend/clan. Building privileges is easier, and now you should be able to set to ban, so wh shouldnt be able to get to the tool cupboard
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Code:
[Oxide] 5:51 AM [Warning] AntiCheat: Player was detected wallhacking [Oxide] 5:51 AM [Warning] Mesh Collider Batch (UnityEngine.MeshCollider) - assets/bundled/prefabs/build/block.halfheight.slanted.prefab [Oxide] 5:51 AM [Warning] AntiCheat: Player was detected wallhacking [Oxide] 5:51 AM [Warning] Mesh Collider Batch (UnityEngine.MeshCollider) - assets/bundled/prefabs/build/block.halfheight.slanted.prefab [Oxide] 5:51 AM [Warning] 7656119********** - Player is being detected with: Wallhack [Oxide] 5:51 AM [Warning] AntiCheat: Player was detected wallhacking [Oxide] 5:51 AM [Warning] Mesh Collider Batch (UnityEngine.MeshCollider) - assets/bundled/prefabs/build/block.halfheight.slanted.prefab [Oxide] 5:51 AM [Warning] 7656119********** - Player is being detected with: Wallhack