Hello I have a question, yesterday I had two guys on my server with Godmode enabled, is this Anticheat Plugin not for godmode hackers? And today I had someone who shot through walls :-( And I have players from time to time who dupe items or material...
R-AntiCheat [Unmaintained]
Discussion in 'Plugin Support' started by Reneb, Dec 5, 2014.
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"you have a corrupted world. nothing i can do for you exept tell you to wipe or remove the anti wallhack from the detections until you wipe" -
I did a wipe day ago. Аgain make? -
As the duping neither
I'm going to work on the anti wallhack AnD overkills today
[DOUBLEPOST=1430724647][/DOUBLEPOST] -
[5/4/2015 11:30:54 AM] [Oxide] 11:30 AM [Error] Failed to call hook 'OnServerInitialized' on plugin 'AntiCheat' (NullReferenceException: Object reference not set to an instance of an object)
Аfter a wipe (worldsize 4000 \ seed 1223344 )
11:30 AM [Error] Failed to call hook 'OnServerInitialized' on plugin 'AntiCheat' (NullReferenceException: Object reference not set to an instance of an object)
11:30 AM [Debug] at Oxide.Plugins.AntiCheat.LoadData () [0x00000] in <filename unknown>:0
at Oxide.Plugins.AntiCheat.OnServerInitialized () [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 -
remove your AntiCheatLogs and restart your plugin
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It seems all is well....Тhanks
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Reneb updated R-AntiCheat with a new update entry:
Independent Ban / More Configs / Wallhack kills
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He can't fix it. It's a unity engine problem.
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i fixed it by removing the spam messages
now you need to go at the base of the detection to know for what the player was detected
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Reneb updated R-AntiCheat with a new update entry:
forgot to remove debugs, sorry
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Hi Reneb
I got this error since the last update. Already deleted the AntiCheatLogs.json:
Code:2:08 PM [Error] Failed to call hook 'OnServerInitialized' on plugin 'AntiCheat' (NullReferenceException: Object reference not set to an instance of an object) 2:08 PM [Debug] at Oxide.Plugins.AntiCheat.LoadData () [0x00000] in <filename unknown>:0 at Oxide.Plugins.AntiCheat.OnServerInitialized () [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
Thanks! -
if:
static bool speedhackPunish = true
static bool flyhackPunish = true
static bool wallhackPunish = true
it will ban or kick ? -
ban doesn't kick
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Reneb are they legit bans? Cuz of the m/s
Code:{ "76561xxx66614469": { "expiration": 0, "IP": "78.154.xxxxx", "name": "[xxxxx", "reason": "rFlyhack (0.079761m/s)", "steamID": "7656119xxxx6614469" }, "76561xxx4795314": { "expiration": 0, "IP": "85.xxx.154", "name": "GFxxxx", "reason": "rFlyhack (21.07976m/s)", "steamID": "76561xxxxx144795314" }, "76561198xxxxx0719": { "expiration": 0, "IP": "87.xxxx.3", "name": "Краxxxвард", "reason": "rFlyhack (44.8259m/s)", "steamID": "76561xxxxx830719" }, "76561198226991556": { "expiration": 0, "IP": "94.77.190.48", "name": "muxxxxxn", "reason": "rFlyhack (4.768372E-07m/s)", "steamID": "7656xxxxx6991556" } }
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they all seem like legit bans yes, especially the 2 and 3rd, but the first and last should also
[DOUBLEPOST=1430751726][/DOUBLEPOST]i actually made the log viewer so you can go see for yourself -
Last edited by a moderator: May 4, 2015
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What does it mean? meter/second? ping or what xD
If lower its more legit or higher? Some more Details pls? Ty -
meters per second,
one was just standing still, the other one was speeding -
hmmmm okay i belive in ur coding...
If someone just jumps down nothing happens?
What happens if someone jumps down and DC´s for the falldmg bug, would maybe this cuz a false Flyhack?
And last but not least whats about a Timeout while jumping? letz say 2 seconds... TY reneb as always