R-AntiCheat [Unmaintained]
Discussion in 'Plugin Support' started by Reneb, Sep 9, 2014.
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thanks[DOUBLEPOST=1411477465][/DOUBLEPOST]Question is not on, tell the plugin which will help with the players who use a modified game client (create error in writing parts of the house, and they are not visible). They are using it can pass through the ceiling.
Last edited by a moderator: Sep 23, 2014 -
I figured it out that error happens 3 times in a row every time some on connects[DOUBLEPOST=1411523841][/DOUBLEPOST]Allso seems to happen when some one uses the remove function[DOUBLEPOST=1411524133][/DOUBLEPOST]Any way to just remove the timer or something?[DOUBLEPOST=1411524273][/DOUBLEPOST]And when people die it seems :/[DOUBLEPOST=1411525163][/DOUBLEPOST]Wold you like for me to give you a copy of the logs?
Last edited by a moderator: Sep 24, 2014 -
Makes sûre all your plugins are up to date.
And if it still happens post here all the plugins that you have -
My English is very bad ... So sorry in advance. How can I contact you by this forum. There are some questions about some of your plugins. -
The list of plugins I gave you before are still the ones I use and they are all up to date
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Hi Reneb -
Further to our conversation at the WhoLooter thread, I think there might be a small problem with the R-AntiCheat.
The Co-Founder of my server got banned for rWalkSpeed along with another frequent long time player (whos 100% legit). I believe there might be some issue with this plugin because my ban list is full of rWalkSpeed's on players that have a long time on Rust. Moreover, when it starts to say "User is walking too fast," I will immediately TP to them (without any notice/warning) to investigate and they are indeed walking/running at regular speeds.
I'm not quiet sure what the problem is but I've disabled the SpeedHack/WalkSpeed for now. I use the default configuration so I'd like to get your comments on what the potential problem might be.
Thank you! -
Hi Reneb,
Just wanted to let you know we had a new style of hacker on our server today.
Nothing detected him. He was able to TP to anywhere and had full invisible armour.
I did manually ban him, just not sure if it might be a new style of hack he was using.
The 2 things I noticed were Invisible Armour and TPing exactly where he wanted to be.
I had re-run a check on him and nothing picked him up.
Are you able to detect a normal (NON-Admin) user spawning in Invisible Armour?
Maybe make it an option in case anyone has a kit that uses invisible armour (I don't why anyone would) on their server.
I am not sure how you would be able to detect the TPing he was doing as it would be the same as normal TP. -
he probably had rcon password.
it happened to me a long time ago, i have a server on daemonservers, and someone brute forced my rcon, connected on my server, spawned 2000C4 and exploded the entire server while admins were offline.
the morning when my admins connected he banned them all.
Then when he got banned he started DDOSing my server, for 2weeks.
Anyway, those are real hackers, only way to prevent it is to be on a Anti DDOS server with a high security rcon password
(so using: brengunisthebest, as rcon password is VERY easy to brute force, you need to put a password like: ;3Gsdf%sdf765*$, etc) -
I will make it more secure now you guessed my password. LOL #JOKES# -
being able to teleport, having invisible kits, all that are server sided, so impossible to get without rcon password.
so i'll say i'm 90% sure he found your rcon password. -
Invisible can be explained by him spawning in the Invis armour.
TP, i am not sure.
I did see another person's screenshot today where it showed a player list drop down in the top right corner of RUST which I think might have been a hack to TP to players.
The same person had ragdoll written in blue on a dead person in their picture with a % health and the player in front of him had a number associated to him which was the same as the player list for him in top right.
He got picked up for Blueprint hacks and admitted to it once his friend asked me why he got banned.
I wonder if that hack he had was able to TP to players.
He avoided detection for 1 day until the Blueprint hack detection got him. -
[Oxide] r-AntiCheat: [string "r-AntiCheat.lua"]:179 - Invalid argument 1 to rust.GetUserID (expecting NetUser, got table)
LuaScriptException: [string "r-AntiCheat.lua"]:181: table index is nil -
very strange error, but doesn't matter
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Reneb updated R-AntiCheat with a new update entry:
Anti Ceiling Hack Removal
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you helped me buddy! thank you so much for the update!
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Code:
8:00 PM: ERROR: Failed to load plugin r-AntiCheat : NLua.Exceptions.LuaScriptException: [string "r-AntiCheat.lua"]:24: attempt to call field 'FindOverloadedMethodByRef' (a nil value) at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0 at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0 at NLua.Lua.CallFunction (System.Object function, System.Object[] args) [0x00000] in <filename unknown>:0 at NLua.LuaFunction.Call (System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugin.Load (System.String filename) [0x00000] in <filename unknown>:0
oxide 1.18 -
Reneb updated R-AntiCheat with a new update entry:
forgot a function
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Hey Reneb, you have done an amazing job with this plugin, works really well.. Along with all of your other great creations!
I was wondering, your latest update "thanks to @1MA i found a way to prevent players that remove their ceilings to hack inside players bases."
Is this possible with walls too? most of the hackers I know, disable walls using a3mon 1.0 hacks, then put a sleeping bag through.
Thanks! -
well against that i only see the sleepover plugin.