1. the celling anti cheat work it? for me not work it..
     
  2. How do i set this up where it doesn't tell the users what a one user is doing? It told me I was speed hacking earlier too when I wasn't. Has anyone noticed this thing picking up on hacks that arn't occuring. How do I enable it to kick after like the 3rd repeat.
     
  3. Only those who are logged into Rcon can see if anyone gets detected by the anticheat. If you mean you don't want the players to see if someone is banned from the server then go into your config file and open AntiCheat.json and change

    Code:
     "Settings: Broadcast Bans to Players": true, 
    to
    Code:
     "Settings: Broadcast Bans to Players": false, 
    I've been experiencing the problem of being detected myself, usually detects any admin in the start for some reason. This only happens to admins logged into Rcon, or got the permission "cananticheat".

    You can always turn off so the anticheat doesn't ban for Speedhacking, but i highly recommend you keep it on. I haven't had much problem with it banning people who doesn't hack when it comes to this. However you should consider to turn off the Walkspeedhack, as people gets detected for it when f.e removing parts of their base etc.

    Again if you want to turn of either WalkSpeedHack or the Speedhack you find the option to do so in the AntiCheat.json
     
  4. hello guys i use the R-AntiCheat but the celling anti cheat dont work..
    How i can fix this?

    this is the .txt file
    Code:
    {
      "PunishByBan":true,
      "useAntiWallSpeedHack":true,
      "FlyDetectionsForPunish":1,
      "NotifyInChat":false,
      "SpeedDetectionsForPunish":1,
      "useAntiJumphack":true,
      "AirdropAutoLootDetectionsForPunish":2,
      "NotifyInConsole":true,
      "NotifyAdmins":true,
      "Version":"1.5",
      "useAntiBlueprintUnlocker":true,
      "PunishForAirdropAutoLoot":true,
      "useAntiSpeedhack":true,
      "timeofcheck":1800,
      "PermanentCheck":false,
      "useAntiAirdropAutoLoot":true,
      "useAntiCeilingSpawnRemoval":true,
      "JumpDetectionsForPunish":1,
      "useAntiFlyhack":true,
      "PunishForBlueprintUnlocker":true,
      "PunishForCeilingSpawnRemoval":true,
      "PunishByKick":false,
      "NotifyInChatName":"r-AntiCheat"
    }
     
    Last edited by a moderator: Jul 8, 2015
  5. yeah ceiling anticheat not working properly, but it has nothing to do with config. This plugin is really broken and it should be fixed...
     
  6. but it wont, at least not by me.
     
  7. Anyone else having issues with the percentage value for rNoRecoil? I set the percentage to 65, but every now and again, it still bans people for 1 no-recoil detection out of 13 kills (1/13) or something really similar, which is clearly not a 65 percent detection ratio.
     
  8. I see there is a method to allow admins to "bypass" the anti-speed. It seems to be done by suppressing the "punish" action based on these permissions:

    Permissions / SpeedDetection Ignore:
    Players with admin permissions will be ignored by the Speedhack detections
    Admins are: rcon.login & oxide permission: cananticheat

    I see in the code where this seems to be accomplished:

    static void Punish(PlayerClient player, string reason)
    {
    if (player.netUser.CanAdmin())
    {
    Debug.Log(string.Format("Ignored punish on {0} because he is an admin.",player.userName));
    if(player.GetComponent<PlayerHandler>() != null) GameObject.Destroy(player.GetComponent<PlayerHandler>());
    return;
    }

    Is this universal, and applies to suppress the punish action for all anticheat "events" for admins, since they all use the same Punish() function, or just the Speedhack as indicated in the overview?
     
  9. I was wondering, could anyone possibly tweak the R anticheat:

    1. Much more sensitive no recoil
    2. head shot numerous times in a row (punish able)
    3. k/d with how many headshots and how many hours played

    Best regards
     
    1. You can configurate recoil in configuration
    2. about second there is something like this in configuration, but not particulary headshots, it takes outofrange
    3. Why? There will be a lot false positives!
     
  10. Because I simply don't want a server running with admins 24/7 which is pretty nutty it self. Too much effort and work into it. Having a server which is noob friendly is my goal. And people who get autobanned will just have to contact the server admins to get unbanned, if they truly were legit

    There are too many cheaters in legacy currently. About 50 daily bans with Family Share blocker. Mostly speed hackers. That's why Id like something of this feature
     
  11. you should make plugin for those features its not so hard
     
  12. "Settings: Check Time (seconds)": 3600.0,

    Is that really in seconds? 60 minutes?
     
  13. sadly I have no idea how to develop plugins myself, but id be willing to pay if you could make something like this for me
     
  14. When i installed R Anti cheat for my last oxide version
    This message in cmd rust server was:
    Code:
    [Oxide] 10:15 AM [Warning] Ignored obsolete game extension reference 'Oxide.Ext.
    RustLegacy' in plugin 'AntiCheat'
    Sorry For Spam
     
  15. doesn't work for oxide 1.18 only 2.0
     
  16. Do 1.18 plugins work for 2.0?
     
  17. Wulf

    Wulf Community Admin

    No, only 2.0 plugins work for Oxide 2.0.
     
  18. 7:46 AM [Warning] Ignored obsolete game extension reference 'Oxide.Ext.RustLegacy' in plugin 'AntiCheat'
    7:46 AM [Warning] Ignored obsolete game extension reference 'Oxide.Ext.RustLegacy' in plugin 'CopyPaste'