bug from insta craft??? do you have a plugin or you use the rust insta craft?
R-AntiCheat [Unmaintained]
Discussion in 'Plugin Support' started by Reneb, Sep 9, 2014.
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It's ok dude, I fixed it somehow xD
Thanks anyway. -
Code:
Oxide] 10:02 PM [Error] Failed to load plugin r-AntiCheat File: r-AntiCheat.lua Line: 37 attempt to index global 'cs' (a nil value): at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0 at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0 at NLua.Lua.CallFunction (System.Object function, System.Object[] args) [0x00000] in <filename unknown>:0 at NLua.LuaFunction.Call (System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Lua.Plugins.LuaPlugin.Load () [0x00000] in <filename unknown>:0 at Oxide.Lua.Plugins.LuaPluginLoader.Load (System.String directory, System.String name) [0x00000] in <filename unknown>:0 at Oxide.Core.OxideMod.LoadPlugin (System.String name) [0x00000] in <filename unknown>:0
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Reneb updated R-AntiCheat with a new update entry:
Rewritten for Oxide 2.0 in C#
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I'm using the Legacy version and got a question:
Do you think it causes false positives if I set "SpeedhackDtetections" to "1" instead of "3"?
Because oftentimes hackers see the msg "moved too fast..." and disable their hacks.
And disabling the broadcast would also disable logging or am I wrong? -
They can't see the détections if you dont let them ^^
And you shouldnt pût 1, 2 should be the minimum -
Code:
1:46 PM [Error] Assembly referenced by AntiCheat plugin does not exist: Oxide.Ext.RustLegacy.dll 1:46 PM [Error] Assembly referenced by AntiCheat plugin does not exist: Facepunch.ID.dll 1:46 PM [Error] Assembly referenced by AntiCheat plugin does not exist: Google.ProtocolBuffers.dll
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Reneb updated R-AntiCheat with a new update entry:
Added Commands & AntiWallLoot & Code Clean
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Thank you very much Reneb , really appreciated
.I'll test it next week , maybe we will switch to oxide 2 if more plugins are released
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Reneb updated R-AntiCheat with a new update entry:
Anti Ceiling Hack
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Any idea how do i turn on Player Collision in rust legacy?
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What do you mean?
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right now there is no player collision. meaning player can just run through each other. is there any way to not allow player to run through each other? such as the same like when a player run into an object for example a wooden crate. The player cant run through it.
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Questions that doesnt concern plugins shouldnt be posted in the plugins, but you should open à post in legacy plugin développement or request,
But Any way, no you can't do that as it would need to be controlled on the client side.
À fake collission détection could probably be made from the server (plugin) side, but no idea how it would look ^^ -
Reneb updated R-AntiCheat with a new update entry:
added anti flyhack
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The latest version not for oxide 1.18?
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Wulf Community Admin
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after last update
Code:[4/9/2015 3:46:16 PM] [Oxide] 3:46 PM [Error] Assembly referenced by AntiCheat plugin does not exist: Oxide.Ext.RustLegacy.dll [4/9/2015 3:46:16 PM] [Oxide] 3:46 PM [Error] Assembly referenced by AntiCheat plugin does not exist: Facepunch.ID.dll [4/9/2015 3:46:16 PM] [Oxide] 3:46 PM [Error] Assembly referenced by AntiCheat plugin does not exist: Facepunch.MeshBatch.dll [4/9/2015 3:46:16 PM] [Oxide] 3:46 PM [Error] Assembly referenced by AntiCheat plugin does not exist: Google.ProtocolBuffers.dll [4/9/2015 3:46:16 PM] [Oxide] 3:46 PM [Error] Assembly referenced by AntiCheat plugin does not exist: Oxide.Ext.RustLegacy.dll [4/9/2015 3:46:16 PM] [Oxide] 3:46 PM [Error] Assembly referenced by AntiCheat plugin does not exist: Facepunch.ID.dll [4/9/2015 3:46:16 PM] [Oxide] 3:46 PM [Error] Assembly referenced by AntiCheat plugin does not exist: Facepunch.MeshBatch.dll [4/9/2015 3:46:16 PM] [Oxide] 3:46 PM [Error] Assembly referenced by AntiCheat plugin does not exist: Google.ProtocolBuffers.dll
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Wulf Community Admin
For Experimental, see http://oxidemod.org/plugins/r-anticheat.730/.