Hello, need help:
This error always occurs when someone goes crafting an item, can anyone help me?Code:Failed to invoke Method CraftingInventory:CRFS with 3 parameters: 1, 199868000, Sender: Player Client (1), timestamp: 1146.585 System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> NLua.Exceptions.LuaScriptException: [string "r-AntiCheat.lua"]:533: attempt to call method 'GetComponent' (a string value) --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0 at Oxide.Plugin.CallFunction (NLua.LuaFunction func, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugin.Call (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.PluginManager.Call (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Main.Call (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at CraftingInventory.StartCrafting (.BlueprintDataBlock blueprint, Int32 amount, UInt64 startTime) [0x00000] in <filename unknown>:0 at CraftingInventory.CRFS (Int32 amount, Int32 blueprintUID, uLink.NetworkMessageInfo info) [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0 at #=qaL2AMBCaBLCj4lGSCwjcBVYUs_5vzeQVgu44HVklVYQ=.#=qG_E6hqIvz6NLWQQCT2N5IA== (System.Object #=qHU1X5mvYu3s1KCG5AbpxtA==, System.Object[] #=qkZ6vhdfn7DFsLIYEdsMCpg==) [0x00000] in <filename unknown>:0 Failed to invoke Method CraftingInventory:CRFS with 3 parameters: 1, 90497302, Sender: Player Client (1), timestamp: 1151.785 System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> NLua.Exceptions.LuaScriptException: [string "r-AntiCheat.lua"]:533: attempt to call method 'GetComponent' (a string value) --- End of inner exception stack trace ---
OnStartCrafting
Thanks in advance.
R-AntiCheat [Unmaintained]
Discussion in 'Plugin Support' started by Reneb, Sep 9, 2014.
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This is not this plugin ... there is no line 533 in this plugin.
So either you fucked up something, or you used the legacy plugin. -
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Wulf Community Admin
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Sorry. -
Yes ^^
Cause this plugin doesnt use the crafting hook.
Only the legacy does -
Wulf Community Admin
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Its a new hack out! Please make a Anti-Cheat for this!
Mod edit: please do not share links here for cheats/hacks.Last edited by a moderator: Dec 22, 2014 -
it's been here since a long time.
my plugin detects most of what it does. -
We have testet it, 75% don't detect it...
Super Jump, Wallhack and SpeedHack have been not Detectet... -
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well super jump, speed hacks are detected nearly 100% of the time. (unless you are admin or if they played long enough on your server that it stopped checking them)
as for wall hacks ... 100% of the time it's detected if they shoot through a wall (and none if they shoot through other parts of the building, as for performance issues and so innocents don't get banned, i had to ignore them) -
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We have tested it with 15 Users... from 15 users are 4 banned auto... the other can play with the hack...
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this is not a VAC detection plugin ... it uses players positions to detect the hacks.
only reasons for them NOT to be detect are:
1) admin powers
2) being cleared from the 30mins of detections.
so yeah if they play 30mins legit then activate the hacks, they won't be detected.
You can try using /ac_check PLAYER
or /ac_reset or /ac_checkall
this should detect them if they use those speed/jump/fly hacks. i'm 100% of it.
basically if you can see them using speedhack/flyhack it means that the servers knows their positions so they will be detected by the plugin. -
The plugin is great, but the ANTI-AIMBOT not detected all. ANTI-AIMBOT
deserved update !!! -
this plugin doesnt have an anti aimbot
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I know, but the dead handler - anti- aimbot deserved an update !!!
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There is nothing to update ... It's impossible to make à safe anti aimbot from the server side
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How do you disable the server broadcasting the message of the cheater? I have "NotifyInChat":false in the CFG and still broadcasts it.