Hello Guys
I just created a List of Python-Modules for myself and I want to share it with you!
I'll upload it as file, also I give you the Python-Snippet i used.
Maybe it helps someone sometime
Here a small preview:
Code:{ "name": "globals", "etc": { "Network": "Microsoft.Scripting.Actions.NamespaceTracker:Network", "ProtoBuf": "Microsoft.Scripting.Actions.NamespaceTracker:ProtoBuf", "System": "Microsoft.Scripting.Actions.NamespaceTracker:System", "Rust": "Microsoft.Scripting.Actions.NamespaceTracker:Rust", "ConVar": "Microsoft.Scripting.Actions.NamespaceTracker:ConVar", "UnityEngine": "Microsoft.Scripting.Actions.NamespaceTracker:UnityEngine", "test": "<module>.test" }, "subclasses": { "ItemContainer": { "name": "ItemContainer", "etc": { "CanAcceptResult": "<PythonTypeUserDescriptorSlot object at 0x000000000000002B>", "onDirty": "<event# onDirty on ItemContainer>", "__doc__": "<DocumentationDescriptor object at 0x000000000000002E>", "ContentsType": "<PythonTypeUserDescriptorSlot object at 0x000000000000002C>", "Flag": "<PythonTypeUserDescriptorSlot object at 0x000000000000002D>" }, "property": { "dropVelocity": "<property# dropVelocity on ItemContainer>", "dropPosition": "<property# dropPosition on ItemContainer>" }, "field": { "capacity": "<field# capacity on ItemContainer>", "itemList": "<field# itemList on ItemContainer>", "parent": "<field# parent on ItemContainer>", "entityOwner": "<field# entityOwner on ItemContainer>", "flags": "<field# flags on ItemContainer>", "dirty": "<field# dirty on ItemContainer>", "onlyAllowedItem": "<field# onlyAllowedItem on ItemContainer>", "temperature": "<field# temperature on ItemContainer>", "playerOwner": "<field# playerOwner on ItemContainer>", "allowedContents": "<field# allowedContents on ItemContainer>", "onItemAddedRemoved": "<field# onItemAddedRemoved on ItemContainer>", "uid": "<field# uid on ItemContainer>", "maxStackSize": "<field# maxStackSize on ItemContainer>", "availableSlots": "<field# availableSlots on ItemContainer>", "onPreItemRemove": "<field# onPreItemRemove on ItemContainer>", "isServer": "<field# isServer on ItemContainer>", "canAcceptItem": "<field# canAcceptItem on ItemContainer>" }, "method": { "Kill": "<method 'Kill' of 'ItemContainer' objects>", "SetLocked": "<method 'SetLocked' of 'ItemContainer' objects>", "IsLocked": "<method 'IsLocked' of 'ItemContainer' objects>", "FindItemByUID": "<method 'FindItemByUID' of 'ItemContainer' objects>", "CanTake": "<method 'CanTake' of 'ItemContainer' objects>", "HasFlag": "<method 'HasFlag' of 'ItemContainer' objects>", "OnCycle": "<method 'OnCycle' of 'ItemContainer' objects>", "FindItemByItemID": "<method 'FindItemByItemID' of 'ItemContainer' objects>", "ServerInitialize": "<method 'ServerInitialize' of 'ItemContainer' objects>", "FindItemsByItemID": "<method 'FindItemsByItemID' of 'ItemContainer' objects>", "Load": "<method 'Load' of 'ItemContainer' objects>", "OnChanged": "<method 'OnChanged' of 'ItemContainer' objects>", "SlotTaken": "<method 'SlotTaken' of 'ItemContainer' objects>", "GiveUID": "<method 'GiveUID' of 'ItemContainer' objects>", "OnMovedToWorld": "<method 'OnMovedToWorld' of 'ItemContainer' objects>", "__repr__": "<method '__repr__' of 'ItemContainer' objects>", "GetAmount": "<method 'GetAmount' of 'ItemContainer' objects>", "Take": "<method 'Take' of 'ItemContainer' objects>", "HasAmmo": "<method 'HasAmmo' of 'ItemContainer' objects>", "SetFlag": "<method 'SetFlag' of 'ItemContainer' objects>", "FindItemsByItemName": "<method 'FindItemsByItemName' of 'ItemContainer' objects>", "MemberwiseClone": "<method 'MemberwiseClone' of 'object' objects>", "Finalize": "<method 'Finalize' of 'object' objects>", "IsFull": "<method 'IsFull' of 'ItemContainer' objects>", "OnRemovedFromWorld": "<method 'OnRemovedFromWorld' of 'ItemContainer' objects>", "GetSlot": "<method 'GetSlot' of 'ItemContainer' objects>", "CanAcceptItem": "<method 'CanAcceptItem' of 'ItemContainer' objects>", "GetOwnerPlayer": "<method 'GetOwnerPlayer' of 'ItemContainer' objects>", "Save": "<method 'Save' of 'ItemContainer' objects>", "MarkDirty": "<method 'MarkDirty' of 'ItemContainer' objects>", "FindAmmo": "<method 'FindAmmo' of 'ItemContainer' objects>", "AddItem": "<method 'AddItem' of 'ItemContainer' objects>" } },

