Alphawar updated PvX Selector with a new update entry:
0.9.6

PvX Selector
Allows PvE/PvP Gameplay on one server.
Total Downloads: 683 - First Release: Apr 21, 2016 - Last Update: Mar 10, 2017
- 5/5, 14 likes
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A couple of quick questions if I may.
1) last version prevented PvE Admin from opening PvP inventories, and players not being able to open their own chests, is this corrected ?
2) is this compatible with TruePvE ?
3) last versions PvE could damage PvE buildings, can this be changed in .json?
Thank you for your work, giving this a try after I get server rewards finished. I got both the .cs and the .json above.Last edited by a moderator: Jan 29, 2017 -
Hello,
When I type /pvx admin list, I have TickList in tchat, nothing else, and with your new version, players can't do damage to animals, I must regen the config ? -
Hi I post to confirm with my settings too no damaged animals lol:
"2: Player": {
"01: PvE v PvE": false,
"02vE v PvP": false,
"03vP v PvE": false,
"04vP v PvP": true,
"05vE Loot PvE": true,
"06vE Loot PvP": false,
"07vP Loot PvE": false,
"08vP Loot PvP": true,
"09vE Use PvPDoor": false,
"10vP Use PvEDoor": false,
"11vE Damage PvE": 0.0,
"12vE Damage PvP": 0.0,
"13vP Damage PvE": 0.0,
"14vP Damage PvP": 1.0,
"18: PvEDamagePvEStruct": 0.0,
"18: PvEDamagePvPStruct": 0.0,
"18: PvPDamagePvEStruct": 0.0,
"18: PvPDamagePvPStruct": 1.0
},
"3: Metabolism": {
"01: PvEFoodLossRate": 0.03,
"02: PvEWaterLossRate": 0.03,
"03: PvEHealthGainRate": 0.03,
"04: PvEFoodSpawn": 100.0,
"05: PvEWaterSpawn": 250.0,
"06: PvEHealthSpawn": 500.0,
"07: PvPFoodLossRate": 0.03,
"08: PvPWaterLossRate": 0.03,
"09: PvPHealthGainRate": 0.03,
"10: PvPFoodSpawn": 100.0,
"11: PvPWaterSpawn": 250.0,
"12: PvPHealthSpawn": 500.0
},
"4: NPC": {
"01: NPC Attack PvE": true,
"02: NPC Attack PvP": true,
"03: PvE Attack NPC": true,
"04: PvP Attack NPC": true,
"05: NPC Damage PvE": 1.0,
"06: NPC Damage PvP": 1.0,
"07: PvE Damage NPC": 1.0,
"08: PvP Damage NPC": 1.0,
"09: PvE Loot NPC": true,
"10: PvP Loot NPC": true
},
"5: Animals": {
"1: PvE Damage Animals": 1.0,
"2: PvP Damage Animals": 1.0,
"3: NPC Damage Animals": 1.0,
"4: Animals Damage PvE": 1.0,
"5: Animals Damage PvP": 1.0,
"6: Animals Damage NPC": 1.0
},
"6: Turrets": {
"01: TurretPvETargetPvE": false,
"02: TurretPvETargetPvP": false,
"03: TurretPvPTargetPvE": false,
"04: TurretPvPTargetPvP": true,
"05: TurretPvETargetNPC": true,
"06: TurretPvPTargetNPC": true,
"07: TurretPvETargetAnimal": true,
"08: TurretPvPTargetAnimal": false,
"09: TurretPvEDamagePvEAmnt": 0.0,
"10: TurretPvEDamagePvPAmnt": 0.0,
"11: TurretPvPDamagePvEAmnt": 0.0,
"12: TurretPvPDamagePvPAmnt": 1.0,
"13: TurretPvEDamageNPCAmnt": 1.0,
"14: TurretPvPDamageNPCAmnt": 1.0,
"15: TurretPvEDamageAnimal": 1.0,
"16: TurretPvPDamageAnimal": 1.0
},
"7: Heli": {
"01: HeliTargetPvE": true,
"02: HeliTargetPvP": true,
"03: HeliTargetNPC": false,
"04: HeliDamagePvE": 0.2,
"05: HeliDamagePvP": 1.0,
"06: HeliDamageNPC": 0.0,
"07: HeliDamagePvEStruct": 0.2,
"08: HeliDamagePvPStruct": 1.0,
"09: HeliDamageAnimal": 1.0,
"10: HeliDamageByPvE": 0.8,
"11: HeliDamageByPvp": 1.0
},
"8: Fire": {
"1: FireDamagePvE": 0.5,
"2: FireDamagePvP": 1.0,
"3: FireDamageNPC": 1.0,
"4: FireDamagePvEStruc": 0.0,
"5: FireDamagePvPStruc": 1.0
back to the older (i'm sorry to add that but your friends patreaon tester seem not realy good tester right? -
Just be sure to go over the config again. There is some rather strange Choices for pve in there that is turned false. Like PVE not being able to take down a chopper and so on. I personally think players should be able to take on a chopper if they want to, so i set it to true.
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[DOUBLEPOST=1485721072][/DOUBLEPOST] -
grant user yourplayernamehere pvxselector.admin
Example: grant user Saytek_ pvxselector.admin
Then you should be able to handle commands such as /pvx admin list/display/accept/decline and so on -
Code:
(11:42:10) | [Oxide] 11:42 [Info] [PvXSelector] Error: 27Q1 - Please inform Dev
Code:(11:45:03) | [Oxide] 11:45 [Error] Failed to call hook 'OnEntityTakeDamage' on plugin 'PvXselector v0.9.6' (NullReferenceException: Object reference not set to an instance of an object)
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Hello,
Can't loot PvE players ! -
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2nd post same questions ( no reply )
A couple of quick questions if I may.
1) last version prevented PvE Admin from opening PvP inventories, and players not being able to open their own chests, is this corrected ?
2) is this compatible with TruePvE ?
3) last versions PvE could damage PvE buildings, can this be changed in .json?
Thank you for your work, giving this a try after I get server rewards finished. I got both the .cs and the .json above. -
Most bugs can be fixed by removing the existing Config File and Data Folder for PvX,
Admins at this time still can not oppen other players inventory if they are opposite modes, I am working on this currently.
In regards to compatibility with True PvE, No, reason being is that both mods are designed to overhaul the game mechanics and behaviour. you would have to do a lot of modifications to both units to have them integrate. -
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Hello, there is a problem with the loot possibility ! PvP players can't exchange items with PvE players whereas the config for the loots is set to true
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Hi, your plugin not run from last update, Error while compiling PvXselector.cs(1627,50): error CS1061: Type `Item' does not contain a definition for `ClearOwners' and no extension method `ClearOwners' of type `Item' could be found. Are you missing an assembly reference?
Best regards