1. How to destroy an ItemModProjectile? Looking to destroy arrows after 5 seconds, for example:

    Code:
            private void OnWeaponFired(BaseProjectile projectile, BasePlayer player, ItemModProjectile mod, ProtoBuf.ProjectileShoot projectiles)
            {
                if (mod.name.Contains("arrow")) {
                    timer.In(5f, () => {
                        mod?.KillMessage();
                    });               
                }
            }