So this happens with latest oxide. Sometimes just getting this:
[DOUBLEPOST=1427231493][/DOUBLEPOST]Hmm, and now getting even this:
And reloading stuck... without server restart can't do anything now.
[DOUBLEPOST=1427234626][/DOUBLEPOST]Oh... This happens third time already, it seems like this happens when i'm doing multiple edits/save file really fast.
Fixed Plugin compilation is already queued
Discussion in 'Rust Discussion' started by AlexALX_[rus-ua], Mar 24, 2015.
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Wulf Community Admin
You're on a roll! Try the latest source, as a pull was just made that should fix these issues.
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For now works fine, thank you.
ps sorry for my english, i'm not really good with making correct thread name
also i'm just writing plugin on-fly and had problems with latest stable version, so updated to snapshot and more problem happens hope now it will work like should. -
Wulf Community Admin
No worries! The C# plugin system has been undergoing a lot of changes, improvements, and optimization lately, so issues are bound to happen. The good thing is they are generally fixed fast!
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Always remember that snapshots will not always be stable. They are automatically built every time any code is committed to the Oxide repository. When there are a huge number of changes being made, bugs are inevitable. So stick to releases when ever possible if you require a stable server.
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I'm using this on test server where i'm writing and test plugins. And while coding i just get those problems) Also i'm compile oxide myself)
So again thank you for fixes)
[DOUBLEPOST=1427239600][/DOUBLEPOST]Hmmm, it seems like this bug still here. Got it now... It happens when csharpcompiler crashed by some reasons. And also csharpcompiler somewhy now sometimes crashes after updates... Unstable mono version?Last edited by a moderator: Mar 24, 2015 -
It's possible there is a bug in the latest mono snapshot. Is there any error output when you experience this issue?
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I have the same worries for some release.
Works well, but after 5-8h uptime, the concern comes.
oxide.unload => works
oxide.load or oxide.reload => [Debug] Plugin compilation is already queued: Build Blocker
How to help you to find the worries? -
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happens a lot bawng, well not a lot, but enough to be annoyed when you create plugins ^^
only way is to wait around like 5 minutes for a plugin time out, or to restart the server. -
Code:
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) [RCON][xx.xxx.xxx.xxx:54438] oxide.reload BuildBlocker (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) [Oxide] 12:03 AM [Debug] Plugin compilation is already queued: BuildBlocker (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56
The trouble happens suddenly. Nothing specific comes forward.
Wait no difference. The only solution is reboot . -
I assume it will be much earlier in your log, when the plugin last tried to compile, you may have to go through a lot of your log to find it.
This is the first time anyone has reported an issue since compilation was overhauled a few weeks ago. I have servers which often have many days uptime and have never experienced such an issue so you'll need to provide more information in order to get to the bottom of it. -
I delete my logs the next reboot to see better.
[DOUBLEPOST=1428950944,1428796568][/DOUBLEPOST]I really find anything in the logs. : /
Just : (But I think that's not it.)
Code:Non platform assembly: data-000000006C14D5A0 (this message is harmless) Fallback handler could not load library C:/Serveurs/Rust/RustDedicated_Data/Mono/data-000000006C14D5A0.dll
Plugins can over charge or recharge after a moment.
(Since I reboot, I hit anything, but I wanted to update the plugin, nothing happens.)
oxide.reload myplugin
No message. i wait 10min
oxide.reload myplugin
Plugin compilation is already queued -
Wulf Community Admin
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I'm looking at the console, when I upload the plugin, there was no automatic reloading.
That is why I have "oxide.reload."
Works fine after a reboot, but after 5-6 hours, nothing works. -
Wulf Community Admin
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When the bug happens, "load" or " reload" do not work. "unload" works .
Code:(21:36:03) | [Oxide] 9:36 PM [Debug] Plugin compilation is already queued: DevMarket (3887.125 ago)
Last edited by a moderator: Apr 15, 2015 -
wulfy it happens a LOT
for legacy also
there really isnt any patterns
it can happen if the .cs is wrong
it can happen if the .cs is right
it can happen on the first reload
it can happen 10h later
i don't think anyone can help you more than that. -
Wulf Community Admin
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next time i happens i'll get them for you
Last edited by a moderator: Apr 15, 2015