1. Im sure.
     
  2. shutdown the serv, delete the playerdatabase folder and json in data, install the rust legacy plugin player database, restart the server
     
  3. I have tried that many times :( I tried alot of different versions too. This is the only one that gives me an actual error to fix the other just dont work
     
  4. i posted a universal version of this plugin, should be avaible in couple minutes. Maybe try the new version and see if it works better. You will need the latest version of oxide
    [DOUBLEPOST=1464632953][/DOUBLEPOST]PlayerDatabase | Oxide
     
  5. @Reneb finally got around to wiping and doing this. Same thing says I "must have player database installed to use this plugin" when I do have it.
     
  6. hello,i been trying to add house locations and prod to my server but i cant due to playerdatabase not loading.whenever i add the plugin this is what show up,[Error] PlayerDatabase.cs(22,9): error CS0246: The type or namespace name `Sql' could not be found. Are you missing `Oxide.Core.Database' using directive?Please help
     
  7. so all i got to do is download those two plugins
    ?
     
  8. yes this plugin here is unsupported as it's now moved to a covalence plugin, meaning all games will support them
     
  9. hey,i added both the plugin but when i do /house playername,it said i need Player Database for this plugin to work.
    Do you think i might've done something wrong?
     
  10. ah ...
    @Wulf can game plugins have access to covalence plugins?
     
  11. Wulf

    Wulf Community Admin

    Yes, "covalence" is a library and Covalence plugins are like any other plugin.
     
  12. hmm ok
    [DOUBLEPOST=1465940629][/DOUBLEPOST]what plugin is this: /house?
     
  13. house location
    [DOUBLEPOST=1465956053][/DOUBLEPOST]that and also prod,when i do /prod at a building it show steamid and unknownplayer
     
  14. Wulf

    Wulf Community Admin

    Has what been fixed?
     
  15. @Wulf Playerdatabase does not work anymore with anything. I have even tried the universal one.
     
  16. Wulf

    Wulf Community Admin

    No real issues with my testing between CovalencePlugins and RustPlugins, so the issue is likely with this plugin and how the others call it.

    The only issue I did find was that // Requires can't be used with private methods, and Call/CallHook can't be used with public methods. This is something that would should be fixed, but doesn't prevent plugins calling another plugin.
     
  17. Wulf

    Wulf Community Admin

    Okay, that's something he'd need to fix then. I'm not familiar with his code, but making sure something exists and checking for null would be what is needed. As I mentioned, there are no known issues with calling other plugins other than how I described previously.