1. So I have this code in my plugin, and there are no errors, but when I loot stuff on the ground, none of them fire.

    I'm pretty sure if it's ground loot the first one (with a 3 in the Puts) should be fired, correct? It doesn't seem to be working :/

    Code:
    void OnPlayerLoot(PlayerLoot lootInventory, Item targetItem)
            {
                Puts("OnPlayerLoot works!3");
            }        void OnPlayerLoot(PlayerLoot lootInventory, BasePlayer targetPlayer)
            {
                Puts("OnPlayerLoot works!2");
            }        void OnPlayerLoot(PlayerLoot lootInventory, BaseEntity targetEntity)
            {
                Puts("OnPlayerLoot works!1");
            }