Disclaimer: I am an amateur programmer and have little experience with Oxide. I have spent no more than the last few days working with it. I apologize for wasting anyone's time if the problem happens to be on my end.
Issue: OnPlayerConnected hook is not being "triggered" (correct terminology?) correctly.
Example logic:
private void OnPlayerConnected(Player player)
{
PrintToChat(player, "Hello, World!");
}
Other hooks are functioning as expected, and plugin compiles and loads correctly.
Fixed OnPlayerConnected hook not triggering
Discussion in 'Reign of Kings Discussion' started by ChrisCos, May 27, 2016.