We have:
- OnWeaponFired()
- OnExplosiveThrown()
- OnRocketLaunched()
- OnWeaponThrown()
but no
- OnFlameThrowerUsed() ?
OnFlameThrowerUsed()?
Discussion in 'Rust Development' started by Diesel 42o, Sep 28, 2016.
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Wulf Community Admin
Would OnWeaponFired not handle it?
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I believe it currently does not.
