Code:// BaseEntity public virtual void OnFlagsChanged(global::BaseEntity.Flags old, global::BaseEntity.Flags next) { if (this.IsDebugging() && (old & global::BaseEntity.Flags.Debugging) != (next & global::BaseEntity.Flags.Debugging)) { this.OnDebugStart(); } // begin Interface.CallHook("OnEntityFlagsChanged", this, old, next); // end }
Request OnEntityFlagsChanged hook (Rust)
Discussion in 'Feature Suggestions' started by FuJiCuRa, Jun 11, 2018.