We've moved! Join us as we continue development on our new site at umod.org!
  1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  1. Code:
    // BaseEntity
    public virtual void OnFlagsChanged(global::BaseEntity.Flags old, global::BaseEntity.Flags next)
    {
        if (this.IsDebugging() && (old & global::BaseEntity.Flags.Debugging) != (next & global::BaseEntity.Flags.Debugging))
        {
            this.OnDebugStart();
        }
        // begin
        Interface.CallHook("OnEntityFlagsChanged", this, old, next);
        // end
    }
     
    rever 2 and redBDGR like this.