NukeWipe

Moved

Total Downloads: 2,463 - First Release: Feb 20, 2016 - Last Update: Feb 20, 2016

5/5, 11 likes
  1. wait a min my bad. I thought you had posted saying it wouldnt work for you. someone else was saying they didnt have permissions for the cmd. I think i replied to the wrong post I had saw.
     
  2. np :) Pay no attn. to this grumpy old man
     
  3. I dont know it always tells me I dont have permission to nuke wipe my own server :(
     
  4. grant group admin nukewipe.use in your rcon console
    or if you just want you specifically grant user dailyplanet nukewipe.use (or w/e your steam name is)
     
  5. was kinda eh about this. Was hoping of a more climatic event other than just a small explosion on the player and a notification saying everything and everyone was killed. Maybe the entire screen go bright white or something.
     
  6. Hey Laser, i wiped the map but the boxes of the players were still there like someone in the cave. Any idea how to remove it
     
  7. Storage boxes still remain after nuke.
     
  8. Just storage boxes? This hasn't even wiped buildings on my server for well over a year. Still use it just before I wipe it though for fun. Would be sweet if it actually wiped all the buildings
     
  9. It wipes buildings fine. It's just storage boxes for me. Strange.
     
  10. This quit working altogether
    Code:
    (18:13:03) | [Oxide] 17:12 [Error] Failed to call hook 'cmdNuke' on plugin 'NukeWipe v1.0.0' (NullReferenceException: Object reference not set to an instance of an object)
    (18:13:03) | [Oxide] 17:12 [Stacktrace]   at Oxide.Core.Libraries.Covalence.Formatter+Lexer.Lex (System.String text) [0x00000] in <filename unknown>:0
      at Oxide.Core.Libraries.Covalence.Formatter.Parse (System.String text) [0x00000] in <filename unknown>:0
      at Oxide.Core.Libraries.Covalence.Formatter.ToTreeFormat (System.String text, System.Collections.Generic.Dictionary`2 translations) [0x00000] in <filename unknown>:0
      at Oxide.Core.Libraries.Covalence.Formatter.ToUnity (System.String text) [0x00000] in <filename unknown>:0
      at Oxide.Game.Rust.Libraries.Server.Broadcast (System.String message, System.String prefix, UInt64 userId, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Game.Rust.Libraries.Rust.BroadcastChat (System.String name, System.String message, System.String userId) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.NukeWipe.BroadcastChat (System.String prefix, System.String msg) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.NukeWipe.cmdNuke (.BasePlayer player) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.NukeWipe.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
     
  11. Code:
    (15:35:35) | Failed to call hook 'cmdNuke' on plugin 'NukeWipe v1.0.0' (NullReferenceException: Object reference not set to an instance of an object)
    (15:35:35) | at Oxide.Core.Libraries.Covalence.Formatter+Lexer.Lex (System.String text) [0x00000] in <filename unknown>:0
    at Oxide.Core.Libraries.Covalence.Formatter.Parse (System.String text) [0x00000] in <filename unknown>:0
    at Oxide.Core.Libraries.Covalence.Formatter.ToTreeFormat (System.String text, System.Collections.Generic.Dictionary`2 translations) [0x00000] in <filename unknown>:0
    at Oxide.Core.Libraries.Covalence.Formatter.ToUnity (System.String text) [0x00000] in <filename unknown>:0
    at Oxide.Game.Rust.Libraries.Server.Broadcast (System.String message, System.String prefix, UInt64 userId, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Game.Rust.Libraries.Rust.BroadcastChat (System.String name, System.String message, System.String userId) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.NukeWipe.BroadcastChat (System.String prefix, System.String msg) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.NukeWipe.cmdNuke (.BasePlayer player) [0x00000] in <filename unknown>:0
     
    Last edited by a moderator: Dec 6, 2017
  12. Is there any fix for this? Or a way to tweak it to make it work?
     
  13. This need a update!
     
  14. I installed NUKEWIPE on my RUST server and it does nothing. . I enable permissions as instructed. . then I type /nuke and nothing happens? Please advise.

    Failed to call hook 'cmdNuke' on plugin 'NukeWipe v1.0.0
     
    Last edited by a moderator: Feb 19, 2018
  15. edit in line 89 from
    Code:
    BroadcastChat(GetMsg("Nuke About To Happen"));
    to:
    Code:
    Server.Broadcast(GetMsg("Nuke About To Happen"));
     
  16. Never seen this plugin but it is ALMOST what I am looking for.
    Is it possible to destroy everything except bases from players you give permission to.
    I used CustomWipe in Hurtworld and worked like a charm!
    CustomWipe
     
  17. Can I find a Example Video somewhere showing it in action? ^^
     
  18. Can this be updated?
     
  19. Wulf

    Wulf Community Admin

    What's the issue?
     
  20. change line 89 from

    BroadcastChat(GetMsg("Nuke About To Happen"));

    to

    Server.Broadcast(GetMsg("Nuke About To Happen"));