
NukeWeapons
Create nuclear ammo for a bunch of different ammo types, full GUI crafting menu and ammo gauge
Total Downloads: 1,194 - First Release: Jul 31, 2016 - Last Update: Jul 29, 2017
- 5/5, 8 likes
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k1lly0u updated NukeWeapons with a new update entry:
0.1.61
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not giving players rads but i myself as admin get rads any fix i have tryed to remove it and re add t but still the same
Last edited by a moderator: Feb 5, 2017 -
Please update.
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k1lly0u updated NukeWeapons with a new update entry:
0.1.62
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ItemBlueprint to Oxide.Plugins.NukeWeapons+NukeType)
at System.Convert.ToType (System.Object value, System.Type conversionType, IFormatProvider provider, Boolean try_target_to_type) [0x00000] in <filename unknown>:0
at System.Convert.ChangeType (System.Object value, System.Type conversionType) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
Failed to call hook 'CanCraft' on plugin 'NukeWeapons v0.1.62' (InvalidCastException: Value is not a convertible object: ItemBlueprint to Oxide.Plugins.NukeWeapons+NukeType)
at System.Convert.ToType (System.Object value, System.Type conversionType, IFormatProvider provider, Boolean try_target_to_type) [0x00000] in <filename unknown>:0
at System.Convert.ChangeType (System.Object value, System.Type conversionType) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
Failed to call hook 'CanCraft' on plugin 'NukeWeapons v0.1.62' (InvalidCastException: Value is not a convertible object: ItemBlueprint to Oxide.Plugins.NukeWeapons+NukeType)
at System.Convert.ToType (System.Object value, System.Type conversionType, IFormatProvider provider, Boolean try_target_to_type) [0x00000] in <filename unknown>:0
at System.Convert.ChangeType (System.Object value, System.Type conversionType) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
Failed to call hook 'CanCraft' on plugin 'NukeWeapons v0.1.62' (InvalidCastExLast edited by a moderator: May 7, 2017 -
Great mod. I can't believe I didn't catch it earlier. Unfortunately however, I get the following error:
(01:53:06) | Failed to call hook 'CanCraft' on plugin 'NukeWeapons v0.1.62' (InvalidCastException: Value is not a convertible object: ItemBlueprint to Oxide.Plugins.NukeWeapons+NukeType)
(01:53:06) | at System.Convert.ToType (System.Object value, System.Type conversionType, IFormatProvider provider, Boolean try_target_to_type) [0x00000] in <filename unknown>:0
at System.Convert.ChangeType (System.Object value, System.Type conversionType) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
It happens when I arm and also when the explosions happen. -
Also the icons don't show for me.
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k1lly0u updated NukeWeapons with a new update entry:
0.1.65
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the nukeicons command is not working the plugin was loaded and only shows the top menu of the gui
[DOUBLEPOST=1520402592][/DOUBLEPOST]all icons are in the oxide/data/nukeweapon/iconsfolder as you instructed part at the end is .png