1. So I'm trying to add myself as owner with the ownerid command in console.. it takes the command. then i type server.writecfg and it takes that. restart server and reconnect and still can't use any commands for any plugins. also there is no user.cfg file. I've got the server up and running and can connect. but no admin rights.

    Also, I try to put +cfg and the path to where I have put a server launch config file and it never shows as being loaded.

    I'm new to running a server and I am running locally.
     
  2. Wulf

    Wulf Community Admin

    Rust Experimental doesn't use the cfg command-line argument, so using that would do nothing. The "server.cfg" file under the server/identity/cfg folder is useless, and never gets used by the server; instead create a "cfg" folder in the main/root server directory where RustDedicated.exe is, and then create the "server.cfg" file inside that folder. The "users.cfg" file under server/identity/cfg actually is used though.

    Also keep in mind that not all plugins use the ownerid/moderatorid system.
     
  3. Well that makes sense. sorry. new to this.

    so. there is no users.cfg file? any help there?
    [DOUBLEPOST=1432056061][/DOUBLEPOST]i put the server.cfg (mine is named somewhere.cfg as i have another server as well) file within a cfg folder in the y:\rust folder where the RustDedicated.exe is with +cfg "cfg\somewhere.cfg" within the batch file. no dice. I dunno what I'm doing wrong here. I've tried the ownerid command with my 64 bit steam ID and the omnivore id in the batch and in the server.cfg file. nothing works.

    I'm simply trying to get kits working. they load but I can't add a kit. says "you cannot use that command"
    [DOUBLEPOST=1432056672][/DOUBLEPOST]i have an oxide.users.json file under the server folder. it appears to have admin and moderator slots. can I manually change these?
     
    Last edited by a moderator: May 19, 2015
  4. Wulf

    Wulf Community Admin

    What files do you see under server/identity/cfg?
     
  5. empty.
     
  6. Go to the area in your FTP before oxide should have Storage/save/oxide and all that click cfg and users.cfg is where you add the command line
     
  7. Wulf

    Wulf Community Admin

    Experimental does not have that location, the default is server/my_server_identity/cfg.
     
  8. wait. maybe this is stupid. Do I need to FTP on a local machine?
     
  9. Wulf

    Wulf Community Admin

    No, you don't.
     
  10. I didn't think so as its on my own computer.

    So any ideas of why the users arent saving?
     
  11. Wulf

    Wulf Community Admin

    Without seeing your server structure and what you are doing, no. I've not seen this issue before. Generally you just use the console commands to add the users, you get confirmation that the change was made, and then you use server.writecfg and it saves to file.
     
  12. This is my batch file.
    Code:
    RustDedicated.exe -batchmode +server.hostname "SOMEWHERE" +server.identity "SOMEWHERE" +server.port 28015 +rcon.port 28016 +server.maxplayers 10 +ownerid "omnivore" +cfg "cfg\somewhere.cfg" pause GOTO:START
    
    and this is my .cfg file
    Code:
    +ownerid "76561198073669001" rcon.password "changeme" env.time "12" env.daylength "999999999999" censor.nudity false server.pvp false crafting.instant true server.clienttimeout "9999999" server.maxplayers "10" airdrop.min_players "1" truth.enforce true
     
  13. Wulf

    Wulf Community Admin

    The +ownerid and +cfg can be removed from the batch file, they will do nothing. Your server.cfg should be one setting per line, not in a single line. The majority of the settings/commands you are using are only for Rust Legacy, not Rust Experimental.
     
  14. Yeah they were just left over there cause I was trying to figure out what was wrong with it.

    I just copied one. you have any examples i could look at?

    still is there any reason it shouldn't be saving the users?
     
  15. Wulf

    Wulf Community Admin

    I'd cleanup the mess first, then see how it works under normal operation. A normal config is one setting per line. You can see the settings here: http://oxidemod.org/threads/rust-experimental-and-oxide-server-commands.6404/
     
  16. Code:
    RustDedicated.exe -batchmode +server.hostname "SOMEWHERE" +server.identity "SOMEWHERE" +server.port 28015 +rcon.port 28016 +server.maxplayers 10 pause GOTO:START
    thats the batch file now.

    now how do I get it to use the .cfg file? also. I don't see much in those that helps me. also, "find . "doesn't work in console. I cant get feedback from anything entered other than "invalid command"
     
  17. Wulf

    Wulf Community Admin

    Are you sure you even have a Rust Experimental server?
     
  18. I mean. I dunno really.

    I installed everything as was explained in a tutorial. I can start it up and run around in my map. It doesn't look like legacy if thats what you are asking.
     
  19. Wulf

    Wulf Community Admin

    Which tutorial? Do you have RustDedicated.exe or rust_server.exe in your install location?
     
  20. RustDedicated.exe

    It was a mix of a number of tutorials as Not a single one had all the information to set up the server.