So I'm trying to add myself as owner with the ownerid command in console.. it takes the command. then i type server.writecfg and it takes that. restart server and reconnect and still can't use any commands for any plugins. also there is no user.cfg file. I've got the server up and running and can connect. but no admin rights.
Also, I try to put +cfg and the path to where I have put a server launch config file and it never shows as being loaded.
I'm new to running a server and I am running locally.
Solved No user.cfg file and server.cfg doesn't load
Discussion in 'Rust Discussion' started by omnivore, May 19, 2015.
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Wulf Community Admin
Rust Experimental doesn't use the cfg command-line argument, so using that would do nothing. The "server.cfg" file under the server/identity/cfg folder is useless, and never gets used by the server; instead create a "cfg" folder in the main/root server directory where RustDedicated.exe is, and then create the "server.cfg" file inside that folder. The "users.cfg" file under server/identity/cfg actually is used though.
Also keep in mind that not all plugins use the ownerid/moderatorid system. -
Well that makes sense. sorry. new to this.
so. there is no users.cfg file? any help there?
[DOUBLEPOST=1432056061][/DOUBLEPOST]i put the server.cfg (mine is named somewhere.cfg as i have another server as well) file within a cfg folder in the y:\rust folder where the RustDedicated.exe is with +cfg "cfg\somewhere.cfg" within the batch file. no dice. I dunno what I'm doing wrong here. I've tried the ownerid command with my 64 bit steam ID and the omnivore id in the batch and in the server.cfg file. nothing works.
I'm simply trying to get kits working. they load but I can't add a kit. says "you cannot use that command"
[DOUBLEPOST=1432056672][/DOUBLEPOST]i have an oxide.users.json file under the server folder. it appears to have admin and moderator slots. can I manually change these?Last edited by a moderator: May 19, 2015 -
Wulf Community Admin
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empty.
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Wulf Community Admin
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wait. maybe this is stupid. Do I need to FTP on a local machine?
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Wulf Community Admin
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I didn't think so as its on my own computer.
So any ideas of why the users arent saving? -
Wulf Community Admin
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This is my batch file.
Code:RustDedicated.exe -batchmode +server.hostname "SOMEWHERE" +server.identity "SOMEWHERE" +server.port 28015 +rcon.port 28016 +server.maxplayers 10 +ownerid "omnivore" +cfg "cfg\somewhere.cfg" pause GOTO:START
Code:+ownerid "76561198073669001" rcon.password "changeme" env.time "12" env.daylength "999999999999" censor.nudity false server.pvp false crafting.instant true server.clienttimeout "9999999" server.maxplayers "10" airdrop.min_players "1" truth.enforce true
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Wulf Community Admin
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Yeah they were just left over there cause I was trying to figure out what was wrong with it.
I just copied one. you have any examples i could look at?
still is there any reason it shouldn't be saving the users? -
Wulf Community Admin
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Code:
RustDedicated.exe -batchmode +server.hostname "SOMEWHERE" +server.identity "SOMEWHERE" +server.port 28015 +rcon.port 28016 +server.maxplayers 10 pause GOTO:START
now how do I get it to use the .cfg file? also. I don't see much in those that helps me. also, "find . "doesn't work in console. I cant get feedback from anything entered other than "invalid command" -
Wulf Community Admin
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I mean. I dunno really.
I installed everything as was explained in a tutorial. I can start it up and run around in my map. It doesn't look like legacy if thats what you are asking. -
Wulf Community Admin
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RustDedicated.exe
It was a mix of a number of tutorials as Not a single one had all the information to set up the server.