Plugins do not rely on the server.cfg file. The server.cfg file is just for your own use to add commands/settings to the server startup.
Solved No server.cfg?
Discussion in 'Rust Discussion' started by -BWL- Bay, May 8, 2015.
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Wulf Community Admin
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Well I've placed all the plugins I needed and in-game they're not appearing? at all
Screenshot -
Wulf Community Admin
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Okay, well how would I manually make a server.cfg
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Wulf Community Admin
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Okay I'm adding the plugins now, let me do this and I'll get back to you
[DOUBLEPOST=1460077767][/DOUBLEPOST]Screenshot How's that?
[DOUBLEPOST=1460078347][/DOUBLEPOST]so far it's a blank cfg.
[DOUBLEPOST=1460079005][/DOUBLEPOST]How do I fix the blank server.cfg because nothing is in the folder -
This thread is a bit old and I also know some server hosting sites are different but this is pretty simple.
I just happen to run across the thread while looking for other information and thought Id add some input for newer admin starting servers.
Find your server.cfg file or config tab depending on who you are hosting through or if you're hosting from your own PC.
In the file it should look something like:
-batchmode +server.ip 108.61.109.225 +server.port 28016 +server.level "Procedural Map" +server.seed 2170163 +server.maxplayers 50 ...etc
All you have to do is add: +server.description "input your server description here" +server.url "input your server url" +server.headerimage "direct URL to headerimage"
Everytime your server restarts from that point on, it should reload all these settings. -
Wulf Community Admin
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These instructions apply to the Server Command Line Advanced Editor. -
Hours in and I cannot get a different outcome. I've been through every single posting and linking I could possibly find on changing my map settings. I've created dozens of .bats and .cfgs, I've followed every step, nuked it all and started over time and time again...the result is always the same. No matter what I do, soon as I start the server, no matter how many cfg notes or .bat files exist...first thing it does is generates default 3500 map with default seed. I don't know if there's anything left that can be done to help here, but I'm just about ready to give up on the whole thing.
I beg for help. Anything. Wulf, I thank you for all your efforts on your writings but not a single .bat or .cfg put anywhere seems to help me. So don't take it as a personal attack. ;P. Anyways, please...anything, any advice...I just can't get this to work. -
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On my server the server.cfg isnt loaded properly.
I have it like this: /RustServer/cfg/server.cfg
where /RustServer/ is the folder where my RustDedicated.exe is.
What did I do wrong? Also, is there a way to manually load a config after the server has already been started?
//Edit: Solved. I had a wrong prefix ':' after each cvar *facepalm* -
Wulf Community Admin
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I got my server.cfg located in C:\rust\server\my_server_identity\cfg, and it still doensnt load in my stuff.
This is what my server.cfg contains:
server.radiation false
ownerid 76561198288392823
ownerid 76561198411713442 -
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@Wulf
What command can be used in the start.bat file to call the server.cfg to load on server launch? If any?
Thanks -
Wulf Community Admin
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Ok, thank you very much I appreciate the quick response. It seems hard to understand for some xD
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It would be great if -BWL- Bay or Wulf could edit their first posts to provide the correct information as the first page of this thread currently has a lot of incorrect instructions. This post in particular is a root cause of the confusion.