1. Does this make floating sleepers fall to ground if base has decayed around them?
     
  2. Currently not.
     
  3. Darn.. Currently? hehe planned function?
     
  4. Maybe ;)
     
  5. azalea` updated No Bugs with a new update entry:

    1.3

     
  6. Can you add block entitybuilt if this entity inside foundation?
     
  7. Yes, I can, but better be to block push self to object via door.
     
  8. any idea for this bug? Missing projectileID (*)
     
  9. Tell me more detail about this bug.
     
  10. everytime you shoot and the bullet dont hit to something for a time when hits the ground jump that bug
     
  11. Not sure about this is possible to fix with Oxide, but will try in some future.
     
  12. Door - it's only one way to catch into foundation/rock/etc.
    Add block entitybuilt if this entity inside foundation and we get rid from just one of many bugs.
     
  13. Players can built not only in foundations, also in walls and other, so the main thing I must to block pushing self to objects.
     
  14. It will be nice. But I think, that it really hard to do :)
     
  15. So, what about last plugin update? You've test it?
     
  16. With the latest update it blocks from building in caves.
     
  17. Right, will be fixed now.
     
  18. azalea` updated No Bugs with a new update entry:

    1.3.1

     
  19. I put a plug-in, my players started to fall under the texture, see the road, but it is not, but I'm not sure that this is your plugin makes bug textures
     
  20. All players? After reconnect?