1. Hi!
    Sorry for my clumsy English!

    I want to start writing plugins for your server, but do not know where to start ... I notice plugins different formats, such as: cs - lua - py
    What better to write? What to choose?
    Do painted wiki where each function? For example: Teleport Player coordinates or issuance of lives and an item?
    I tried to learn other people's plugins but it did not work (except for team rules)
    I would be very grateful for your help!

    Help translate Google.
    Original:
    Я хочу начать писать плагины для своего сервера, но не знаю с чего начать... Замечаю плагины разных форматов, такие как: cs - lua - py
    На чем лучше писать? Что выбрать?
    Есть ли вики где расписана каждая функция? Например: телепортация игрока по координатам или выдача жизней и итемов?
    Пробовал изучать чужие плагины но так ничего не получилось (кроме команды правил)
    Буду очень благодарен за вашу помощь!
     
  2. It is better to use CS (C#, CSharp)
    There is documentation: Oxide API Reference
    Heard about the languages Lua, Python, C#, JavaScript?
    Whether there is at you an experience in a skripting?
     
  3. There is a basic knowledge of c # and c ++ (I can safely write complex system and just system for servers samp (gta sa samp) where pawn using c # and c ++ (but as I understand it, in the form of nubo)))
    I went to the site that you are thrown off, and could not find a team teleport objects and granting of lives (and so on).
    I heard and saw the Lua language and c #.