1. Trying to use reneb's has total access bool. Can anyone point me towards the proper reference for "protobuf"

    bool hasTotalAccess(BasePlayer player)
    {
    List<BuildingPrivlidge> playerpriv = buildingPrivlidges.GetValue(player) as List<BuildingPrivlidge>;
    if (playerpriv.Count == 0)
    {
    SendReply(player, noToolCupboard);
    return false;
    }
    foreach (BuildingPrivlidge priv in playerpriv.ToArray())
    {
    List<ProtoBuf.PlayerNameID> authorized = priv.authorizedPlayers;
    bool foundplayer = false;
    foreach (ProtoBuf.PlayerNameID pni in authorized.ToArray())
    {
    if (pni.userid == player.userID)
    foundplayer = true;
    }
    if (!foundplayer)
    {
    SendReply(player, noToolCupboardAccess);
    return false;
    }
    }
    return true;
    }


    "The namespace PlayerNameID does not exist in the namespace Protobuf (are you missing an assembly reference?)"

    Currently referencing protobuf-net.dll but something seems amiss.