
N Teleportation
Multiple teleportation systems for admins and players.
Total Downloads: 53,500 - First Release: Apr 12, 2016 - Last Update: Apr 5, 2018
- 5/5, 88 likes
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is anyone else having issues setting home on icebergs?
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permission its working?
i add permision whit
grant user asen nteleportation.vip but cooldown don't change
any solution ? -
All is ok for me. Nice plugin!
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sry for bad English -
some ppl on my server cant set there home's even if there on a foundation and on icebergs
how can i fix this ?Last edited by a moderator: Apr 15, 2016 -
how to move the data on the locations of m-teleportation?
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Anyone help me set this up for my server where i dont have VIP or Premium, just all the same rank
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same problem, no homepoint on iceberg possible ;(
and is it possible to fix the problem sometimes players get dmg from teleporting and die after tp home or to player (looks like fall dmg) ?!Last edited by a moderator: Apr 15, 2016 -
thank you- I was beginning to worry it was just my server that you couldn't save on icebergs. Nogrod could you please check this out Thanks!!
Last edited by a moderator: Apr 15, 2016 -
"UsableOutOfBuildingBlocked": false/true ? Doesent work?!
I think that when is set to true you can't teleport (while building blocked). Doesent matter if is true or false i can teleport anyway !
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/home (color) : http://e35.imgup.net/20160415099d92.jpg
/tp (color, just 1st line): http://i07.imgup.net/20160415092648.jpgLast edited by a moderator: Apr 15, 2016 -
I'm seeing this error from time to time, not sure why:
Code:[Oxide] 10:55 [Error] Failed to call hook 'cmdChatHome' on plugin 'NTeleportation v1.0.2' (NullReferenceException: Object reference not set to an instance of an object) [Oxide] 10:55 [Debug] at Oxide.Plugins.NTeleportation.cmdChatHomeRadius (.BasePlayer player, System.String command, System.String[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.NTeleportation.cmdChatHome (.BasePlayer player, System.String command, System.String[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.NTeleportation.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
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Did you modify the plugin file?
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Nogrod, Hello! I have a little request
if OriginPlayer get damage => teleport will be cancel
but if TargetPlayer get damage => teleport not will be cancel
can you do rule, when TargetPlayer get damage => teleport cancel?
it need for fix little bug, when players can catch into foundations. -
I keep having people that try to tpr to a friend and it tells them they cant because the person is sleeping, even though they arent
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but if try /tpr "full nick name here" => teleport will be like usual, without problems.
and if try /tpr partofnick => sometimes it will tells that this player sleep. -
i will change it to only search for online players, that should solve your issue with /tpr -
Icebergs homes and how to block TP while Building Blocked!?
off: why can i made color changes and some doesent work? Like in my screenshots above!