Hello,
Does anyone know how to make a multiplier Resource Gathering ?
I use this hook and I have no idea how to do it.Code:void OnCollectiblePickup(LootOnPickup node, WorldItemInteractServer player, List<ItemObject> items) { Puts("OnCollectiblePickup works!"); }
From what I know in the Rust it looks like this:
Hurtworld Item v2Code:void Multiplier(Item item) { item.amount = (int)(item.amount * 5); }![]()
Solved Multiplying resources from gathering?
Discussion in 'Hurtworld Development' started by MonkeY12, Aug 14, 2017.
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Code:
void OnCollectiblePickup(LootOnPickup node, WorldItemInteractServer player, List<ItemObject> items) { foreach (var item in items) { item.StackSize *= 5; item.InvalidateStack(); } }
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Work Perfect