so I had a modded server running fine & was just learning/setting those mods & then I unfortunately received a blue screen of death. Rebooted & failed to start the server from the existing config so, because I had a untouched vanilla server that I could still run fine I copied & pasted that into a now empty folder for my oxide server & started it up to check it worked. as it loaded fine & I was able to join I then started to re-write my bat file so it was the same as it was before the crash which was the same as the vanilla bat file just with the hostname, identiy & description & failed. back to vanilla config then changed the hostname & identity & failed. every way I try I keep getting the same error; Missing EnvSync - creating. what am I missing?
Code:RustDedicated.exe^ -batchmode^ -server.port 28017^ -server.hostname "t(Rust) issues"^ -server.description "This server is still undergoing construciton! |Hunt RPG|Custom HUD (with map)|Better Loot|Convenient Building|Tidier Inventories|Fresh-spawn Protection|Kill Feed|Auto Lights|Kits|"^ -server.seed 677859887^ -server.maxplayers 50^ -server.worldsize 4000^ -server.identity trust_issues^ -server.saveinterval 300^ -rcon.port 28018^ -rcon.password "*******"^ -server.url "T/rust issues | Facebook"^ -logfile "trust.log"Code:Generating terrain of size 4000 with seed 677859887 Floating point textures aren't supported on this device (Main Camera (UnityStandardAssets.CinematicEffects.TonemappingColorGrading)) [AmplifyOcclusion] Null graphics device detected. Skipping effect silently. RCon Started on 28018 [2.0s] HEIGHT MAP [2.8s] MOUNTAINS [0.4s] BIOME MAP [3.4s] TOPOLOGY MAP [1.0s] SPLAT MAP [4.2s] LARGE MONUMENTS [0.4s] MEDIUM MONUMENTS [0.4s] SMALL MONUMENTS [4.8s] RIVER LAYOUT [0.6s] RIVER OBJECTS [9.7s] ROAD LAYOUT [2.1s] ROAD OBJECTS [0.9s] POWERLINE LAYOUT [1.2s] POWERLINE OBJECTS [6.5s] CAVES [0.8s] FIELD ROCKS 1/2 [0.7s] FOREST ROCKS 1/2 [0.9s] FOREST ROCKS 2/2 [0.4s] CLIFFS 1/2 [2.3s] MICRO CLIFFS [2.4s] TERRAIN MESH [1.3s] CLIFF SPLAT [0.9s] PROCEDURAL OBJECTS [1.3s] CLIFF TOPOLOGY [0.4s] CLUTTER TOPOLOGY [55.8s] Procedural Generation Couldn't load server/trust_issues/proceduralmap.4000.677859887.139.sav - file doesn't exist AngryAnt Behave version 2.5 (d859964) - Copyright (C) Emil Johansen - AngryAnt 2015 Map Spawned 19584 entities Missing EnvSync - creating Initializing 19605 entity links Initializing 151 stability supports Setting breakpad minidump AppID = 252490 Connected to Steam eac_server.dll [x64] :: hModule: 00007FFDED680000 dwReason: 1 lpvReserved: 0 Server startup complete Saved 16,109 ents, serialization(0.00), write(0.00), disk(0.01) totalstall(0.01). Saving complete Saved 17,879 ents, serialization(0.00), write(0.00), disk(0.01) totalstall(0.01). Saving complete Saved 18,588 ents, serialization(0.00), write(0.01), disk(0.01) totalstall(0.01). Saving complete Saved 18,902 ents, serialization(0.00), write(0.00), disk(0.01) totalstall(0.02). Saving complete Saved 19,217 ents, serialization(0.00), write(0.01), disk(0.01) totalstall(0.01). Saving complete Saved 19,466 ents, serialization(0.00), write(0.01), disk(0.01) totalstall(0.01). Saving complete Saved 19,578 ents, serialization(0.00), write(0.01), disk(0.01) totalstall(0.01). Saving complete
Missing EnvSync - creating error
Discussion in 'Rust Discussion' started by farcunnard, Jan 6, 2017.
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Writing it up now but you're missing a few things I believe.
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So i got it up again but i'm curious as to what i'm missing.
all i did was think, hmm it say it had created what was missing so i writecfg & restart the server & ba-da-bing ba-da-boom its all gravy! -
Well, I was going to edit your but in short, it should look a little something like this, with a few variations of course.
RustDedicated.exe -batchmode +server.ip 0.0.0.0 +server.port 28015 +rcon.port 28016 +rcon.ip 0.0.0.0 +server.hostname "Server Name" +server.identity "Id Player" +rcon.password 1234 -cfg "server\cfg\server.cfg"
Edit: Good resource - How to: Host your own Rust serverLast edited by a moderator: Jan 6, 2017 -
i was having issues when adding the ip but managed to get my friends to join by searching for it on the server list on rust.
& yes i used my global ip not the one i use to access my gateway
silly question what do i put for the rcon ip, is it the same as the server's global IP or is the remote connector's global IP? -
Not a silly question at all but yes it's the same as the global IP. You should check out some of the rcon tools: Rust | OxideLast edited by a moderator: Jan 6, 2017 -
i like doing things the hard way & so far this has been a wonderful learning experience
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yeah that guide from rustafied is gold that's what got my vanilla server running =D
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Luckily I made a backup file but even if I put it in the right place It still keep showing this message.
So like my Map is wiped? -
I think today is a forced wipe as they added the new harbors and other stuff.
so if it detects your save is older it will always delete it and start fresh. Which is what that error is usually for. so its normal. -
Oh oh ok thank you