MaxPlayers [Obsolete]

Discussion in 'Plugin Support' started by Wulf, Dec 12, 2015.

  1. Hmm this is just not working for me. I put this in the oxide/plugins folder, restarted. Set maxplayer in the bat to 100 and still sits at 60.
     
  2. costs nothing to at least try ^^
    i remember that i had issues with some commands that i fixed by doing Singleton, but i don't remember if i ever tried GameManager.Instance ... but most likely i did
     
  3. Can confirm not working after update.
     
  4. also does anyone know what the command is for full loot?
     
  5. Wulf

    Wulf Community Admin

    They work the same. Like I said, I already had it working.

    This is not the thread for that, please create a new thread in the appropriate section.
     
  6. Am I doing something wrong with adding the plugins for max players? Do I need to do anything special to set it up?
     
  7. Yes confirmed maxplayers is not working. reinstalled server/new oxide/new maxplayers.cs start up 60 players - what i set it to was 150 players but still remains at 60 after update.
     
  8. Wulf

    Wulf Community Admin

    Wulf updated MaxPlayers with a new update entry:

    0.3.2

     
  9. what am I missing here? still 0/60- even with update
     
  10. Wulf

    Wulf Community Admin

    You'd need to restart your server.
     
  11. Wulf

    Wulf Community Admin

    Not sure, I can't reproduce that. My only thought is that the command is messing it up for some reason, but it works fine here. You can try going back to the basics and using just the hard-coded plugin file instead of the "maxplayers".
     
  12. I restarted Still reverts to 60
     
  13. Same here, reverts back to 60, any fix?
     
  14. What if I go to 125? What will happen? Just curious.
     
  15. Wulf

    Wulf Community Admin

    Anything over 80 will likely become unstable. 60 is the safe limit set by the defaults.

    After having talked to the developers a bit though, they stated that they will soon start blacklisting servers that modify that player limit above 60. They'll likely be posting something about it soon to warn everyone, so I'd recommend keeping to the defaults for now.

    I may end up re-purposing this plugin though to control the maxplayers within the limit based on server performance. Would anyone have a use for that?
     
    Last edited: Dec 14, 2015
  16. Wulf

    Wulf Community Admin

    They may have decided against it then, but they were originally going to.

    3e485dc143ff2d2cb3f82963072eb8f2.png
     
  17. How to setup this puling i install but fix 60 person.
     
  18. Wulf

    Wulf Community Admin

    Are you setting maxplayers in your startup script or autoexec.cfg?