Hmm this is just not working for me. I put this in the oxide/plugins folder, restarted. Set maxplayer in the bat to 100 and still sits at 60.
MaxPlayers [Obsolete]
Discussion in 'Plugin Support' started by Wulf, Dec 12, 2015.
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costs nothing to at least try ^^
i remember that i had issues with some commands that i fixed by doing Singleton, but i don't remember if i ever tried GameManager.Instance ... but most likely i did -
Can confirm not working after update.
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also does anyone know what the command is for full loot?
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Wulf Community Admin
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Am I doing something wrong with adding the plugins for max players? Do I need to do anything special to set it up?
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Yes confirmed maxplayers is not working. reinstalled server/new oxide/new maxplayers.cs start up 60 players - what i set it to was 150 players but still remains at 60 after update.
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Wulf Community Admin
Wulf updated MaxPlayers with a new update entry:
0.3.2
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what am I missing here? still 0/60- even with update
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Wulf Community Admin
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Wulf Community Admin
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I restarted Still reverts to 60
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Same here, reverts back to 60, any fix?
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Wulf Community Admin
After having talked to the developers a bit though, they stated that they will soon start blacklisting servers that modify that player limit above 60. They'll likely be posting something about it soon to warn everyone, so I'd recommend keeping to the defaults for now.
I may end up re-purposing this plugin though to control the maxplayers within the limit based on server performance. Would anyone have a use for that?Last edited: Dec 14, 2015 -
They will not be blacklisting servers with max players above 60. Currently they are only blacklisting servers that are forging in game player numbers (i.e. server list shows 50/60 players but when you connect to the server there are only 3/60 players).
[Question] Are servers actually going to be blacklisted for >60 slots? • /r/hurtworld -
Wulf Community Admin
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How to setup this puling i install but fix 60 person.
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Wulf Community Admin