Do you have any issues with the default Oxide commands showing the proper messages? You can test them in the F1 console, RCON, or server console directly.
MasterKey
Moved
Total Downloads: 5,418 - First Release: Jun 17, 2015 - Last Update: Dec 11, 2017
- 4.77778/5, 18 likes
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Wulf Community Admin
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i didnt used much more then un- /reload and setting permissions , so can you give me an example what should work ?
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Wulf Community Admin
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i tried the old version 4.3 , there are no problems (eccept the logfile output... ), so what exactly did you change ,any paths ?
could it be that this modified root.json is the problem ?
if i set permissions i get a normal output in the chat
in the 4.3 version the output works also well -
Wulf Community Admin
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Wulf Community Admin
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i think they are working
all i can say that other plugins like anti-cheat, human-npc, guishop, portals, warp, deathmatch, DM Buildings /Player /Deployables ,Economics ,timeofday ,zone manager, notifier, singartist etc are working well, around 50-60 plugins are working -
Wulf Community Admin
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its working , nice
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Confirmed. Working perfect now. Thank you
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Now everybody can have acces with master key...
If you can help me -
Wulf Community Admin
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Wulf Community Admin
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wow your fast
now its perfect working , testet with 3 other player with different permissions
thank you very much -
Please add support for Rust:IO Clans
Can you add a feature or create another plugin of this nature in which once joining a clan you are authorized on a cabinet automatically that was created by your clan and doors are unlocked for you? A lot of times some members of a clan are on before others and create a giant base with code locks and hidden cabinets. When a new player joins we have to remove walls or floors to get the authorization to set home and then they have to go through the base and unlock every single code lock. This essentially eliminates the player from jumping on the server and just gaming. I think people would love this feature and would cause the plugin to be widely adopted. -
Wulf Community Admin
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Thanks. -
Wulf Community Admin
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Sorry Wulf
- getting this after tonights patch -
[Error] MasterKey plugin failed to compile!
[Oxide] 21:49 [Error] MasterKey.cs(95,33): error CS1061: Type `BaseEntity' does not contain a definition for `LookupPrefabName' and no extension method `LookupPrefabName' of type `BaseEntity' could be found. Are you missing an assembly reference? thanks!!