I see that the Paper Map uses MapEntity which has:
So my question is how would I go about manipulating the map? For instance, how would I make the entire map visible and/or draw a circle to indicate something on the map?Code:[NonSerialized] public uint[] fogImages = new uint[1]; [NonSerialized] public uint[] paintImages = new uint[144];
Also, is there a way to dump the RPCMessage that MapEntity -> ImageUpdate receives so that I can figure out what the values are?
Manipulating the Paper Map
Discussion in 'Rust Development' started by Mheetu, Mar 24, 2016.
