Magic Loot

Simple components multiplier & loot system

Total Downloads: 13,495 - First Release: Nov 13, 2016 - Last Update: Nov 2, 2017

5/5, 44 likes
  1. Can Scrap be added?
     
  2. i have problem. i set the refresh on 20 min. BUT its refreshing every 1 min! i even put 900 to see in sec but its not working please help!
     
  3. Same here... My logs are being flooded by the plugin refreshing every minute. And I even set mine to 30 mins.
     
  4. Norn updated Magic Loot with a new update entry:

    0.1.11



    I made a small typo, should be fixed.
     
  5. Great mod, but one question:

    When I set the loot tables, I never appear to have variable loot quantities.

    Example, when I set a multiplier for 2 springs to 4, I always get 8 springs. Is there any way to add some varying amounts of loot?
     
  6. It literally just multiplies what's in the box by default (vanilla) by whatever you've set, I can look into adding that though :)
     
  7. You think you could add a boolean to the config to specify if your plugin should print the debug info to the console? The console view usually gets spammed with the loot refreshing.
     
  8. Sure man.
     
  9. Norn updated Magic Loot with a new update entry:

    0.1.12

     
  10. Ok so I don't know what I did but some of the clothes and items are way too high amount wise and i've tried changing them and it still didn't change anything
    [DOUBLEPOST=1496618670][/DOUBLEPOST]Also how do i increase how many items drop from barrels?
     
  11. Set item limits on /data/MagicLoot.json

    Wish people would read before replying
     
  12. What do I actually adjust to change the rates?
     
  13. After installing the plugin, I get no Semi Bodies or Rifle Bodies dropping. I've set their limits to 30 in the /data/MagicLoot.json and they're on the loot table but nothing?

    ~Fixed~
     
    Last edited by a moderator: Jun 19, 2017
  14. Is it possible to remove some of the 'extra' added loot from the loot tables?
    For example remove burned meat, wood window bars etc. from the loot tables.
     
  15. Another problem is it changes the helicopter loot to a much worse version than the original vanilla one and it overrides the HeliControl loot tables.
     
  16. Best Dev,

    First off all, I like the plugin it works lovelly. I have been setting up my config, changing the loot table in the data file structure and it works good. That is, on the normal "big square crates" and the "barrels" aswell as the "green weapon boxes". However with the "square FOOD crates" and "purple loot boxes" it seems not willing to take my custom loot list as the other boxes and barrels do. Is there a way to specify loot for those aswell or is this still a work in progress, or am I simply making a mistake anywhere. I will post my config and data file in here so you can have a look.

    Looking forward to your reply,

    Best regards

    ** EDIT - The data file seems to be resetting, as I now also get the "basic" loot table of the plugin from all sources. I feel like I have overseen a option in my config, hope you can confirm this
     

    Attached Files:

    Last edited by a moderator: Jun 25, 2017
  17. Hello. I seem to have an issue with the multiplier. I went to the config file and set it to 2 for components and true for components only. I then loaded it into the server and reloaded the plugin. However, once doing so, it states in the console that the multipliers are 1 and that components only is false. I'm obviously doing something wrong but I can't seem to find it. I am am new to all of this and the learning curve is Kicking in the groin. thanks in advance.

    // -- [ RESET ] ---
    Config.Clear();
    Puts("No configuration file found, generating...");
    // -- [ SETTINGS ] ---
    Config["Settings", "Multiplier"] = 2;
    Config["Settings", "MultiplierComponents"] = 2;

    Config["Settings", "MultiplyOnlyComponents"] = true;
    Config["Settings", "RefreshMessage"] = true;

    Config["Loot", "Enabled"] = true;
    Config["Loot", "ItemsMin"] = 2;
    Config["Loot", "ItemsMax"] = 4;
    Config["Loot", "AmountMin"] = 2;
    Config["Loot", "PreventDuplicates"] = false;
    Config["Loot", "WorkshopSkins"] = true;
    Config["Loot", "RefreshMinutes"] = 25;
     
  18. Norn updated Magic Loot with a new update entry:

    0.1.13



    You're editing the actual plugin and not the configuration itself, why?

    It adds extra items based on rarities and stuff like components in barrels etc don't have rarities that's why it doesn't add any. I'll add the option in the future maybe, but it was only meant to modify existing contents using vanilla as a base.
     
    Last edited by a moderator: Jun 25, 2017
  19. would enyone be kind to share their config and data files please? if they have added a lot more items to the tables and all?
     
  20. Doesn't really work that way, only thing that would be different in data files would be the limits in /data/MagicLoot.json

    The rest is internal based on vanilla