I've turned my Rust server back on after a short time away. Everything seems fime except for the lustyport tp. I'm guess I'm doing something wrong. Can you help me out?
LustyPort [Unmaintained]
Discussion in 'Plugin Support' started by Kayzor, Jul 22, 2015.
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I just restarted my Rust server again and LustyPort will not load. I get this error on my console:
Error while compiling LustyPort.cs(486,20): error CS1061: Type `BasePlayer' does not contain a definition for `TransformChanged' and no extension method `TransformChanged' of type `BasePlayer' could be found. Are you missing an assembly reference?
There must be something I need to do....please help. -
The plugin will fix somebody or not ???
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I have one does not work this plugin? Or am I doing something wrong ?? Help!
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Is this a dead plugin now?
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How now to teleport ???
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This plugins needs updating, if you'd like to fix it manually then do the following:
Use Notepad++ to replace all - isAdmin with IsAdmin
RemoveLine 485:Code:player.TransformChanged();
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Thank you! Works great
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the plugin needs updating perhaps? i get an error while compiling: LustyPort.cs(486,20): error CS1061: Type `BasePlayer' does not contain a definition for `TransformChanged' and no extension method `TransformChanged' of type `BasePlayer' could be found. Are you missing an assembly reference?
I dont know how to fix it manually if the author or any others have suggestions
EDIT: Should of read up the suggested fix still works -
Possible to set a option to set how many times this TP can be used? for example with a hotel.. i dont want people to spawn there how many times they want.. maybe just a few time.
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how to repair the plugin please?
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Error while compiling: LustyPort.cs(370,20): error CS1501: No overload for method `UpdatePlayerCollider' takes `2' arguments
please help i did take your cs with warp instead of tp cause i use mteleportation but it wont work