How is this working for some people and not for others???
I am so frustrated, I have no clue why this isnt working
Do I need to be an admin to issue commands? (I am set as server owner)
Do people need to have certain rights?

LustyMap
In-game map and minimap GUI
Total Downloads: 48,888 - First Release: Sep 8, 2015 - Last Update: Dec 29, 2017
- 5/5, 163 likes
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(Sorry my English, iam from Germany) -
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How do I know that my friend is added correctly so I should be able to see him or not? -
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Still not working. -
Turns out I had the incorrect FriendsAPI plugin installed, I was using the RustIOFriendAPI
Last edited by a moderator: May 3, 2016 -
How do you enable seeing player building on the map now?
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It worked well for me now, just had to remove the old config file.
-Question:
Is it possible to make the "playerdots" smaller on the minimap? -Like how it is on playrust.io -
If you want to look for the lines starting:
Code:gui.png("{parent}", "Player"
[DOUBLEPOST=1462309785][/DOUBLEPOST]
Unfortunately with the issues lately it got pushed to the back while they were being sorted, i should be finishing this off shortly. -
Ya didn't mean to come across like I'm bitching or or anything, it was late. Was just trying to report the problems I was encountering on a high pop server with the new version. I love the ability to zoom the minimap but the I think with the rustio and friends built in, even with them set to false in the config, it was causing a lot of lag with 150+ people.
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I have attached 1.1.11 which i am currently working on if you want to test it
I have slowed down how frequently the plugin checks for new friends (was previously checking every player against every other player every time the map updates). This is now limited to 10 per second and spread out evenly (once every 100ms). It means that it may take upto 30seconds on a 300 player server to detect new friends and show them on the map but should give a huge boost to performance from before.
Also i noticed that when the friends was set to off it was still doing most of the work and just not saving the results, now it does the work only if its needed.
I don't want to post it as an official update yet after having so many issues with the last lot... gonna let things cool off for a while.Attached Files:
Last edited by a moderator: May 3, 2016 -
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[DOUBLEPOST=1462325393,1462317356][/DOUBLEPOST]Performance-wise it's works a lot better 180+ people on and no complaint but I don't have either friends enabled for the map. TY appreciate all the hard work -
You need these 2 plug
Rust:IO | Oxide
Rust:IO Friends List API for Rust | Oxide -
I would suggest a test version upload here. All final versions of the home page
Last edited by a moderator: May 4, 2016 -
Ahahah I can add all players in friend and i can see all this people on the map. Because RustIODriendsAPi havent /friend accept commnd...
IT IS VERY BIG MISTAKE! -
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Once the map fully loads, you CAN see movement of the friends that show on your minimap and large map. Even the direction they're facing just as you can on Rust:IO.