
LustyMap
In-game map and minimap GUI
Total Downloads: 48,887 - First Release: Sep 8, 2015 - Last Update: Dec 29, 2017
- 5/5, 163 likes
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has anyone got a problem where the airdops are not showing on the map only had this past 2 updates and i do have "ShowSupplyDrops": true
ScreenshotLast edited by a moderator: Oct 8, 2017 -
Code:
(15:02:26) | [LustyMap] [Warning] Map generation successful! Downloading map image to file storage. Please wait! (15:02:26) | [LustyMap] Error whilst retrieving the map image from file storage: An exception was thrown by the type initializer for System.Drawing.GDIPlus If you are running linux you must install LibGDIPlus using the following line: "sudo apt install libgdiplus", then restart your system for the changes to take affect (15:02:26) | ExType: TypeInitializationException (15:02:26) | Web request callback raised an exception (DllNotFoundException: gdiplus.dll) (15:02:26) | at (wrapper managed-to-native) System.Drawing.GDIPlus:GdiplusStartup (ulong&,System.Drawing.GdiplusStartupInput&,System.Drawing.GdiplusStartupOutput&) at System.Drawing.GDIPlus..cctor () [0x00000] in <filename unknown>:0
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Last edited by a moderator: Oct 9, 2017
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has anyone got a problem where the airdops are not showing on the map only had this past 2 updates and i do have "ShowSupplyDrops": true
Screenshot
just a update it only shows small mill crates not the normal size airdrop crates ive tested this with planecrash, pilotevent, helies and can only see the small mill crates. Has anyone found a fix for this yet i know its nothing to do with fancydrop as i disabled that and it still dosent show them i also did a fresh lustymap and it still dosent show is this a rust problem
im using the latest versions of imagelibrarys and 1 version back on lusty map -
how i can reset map in storage? I use a static map on server (from file) and if I change it to another one, it still remains in cache. reload and resetmap do not help.
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How do I change the map size?
he realized))Last edited by a moderator: Oct 10, 2017 -
you can make cars when they are near or within a foundation disappear from the map? and when they are outside they continue seeing as it is right now? but nothing is so that when some player has it in property nobody sees it on the map
@k1lly0u -
Anyone ?? -
Is there a hot-key or shortcut to close the main map after opening? I hit the bound key again thinking it would close it, but it just loads the map again, and the escape key brings up the system menu. This is more of a convenience question than an issue.
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/map - open the main MAP /map mini - close the main MAP and goes back to the minimap
or bind a key via F1 client console :
bind m "LMUI_Control map" -
Has the client side memory leak been fixed yet? Every time I have used this plugin lately, players end up crashing. Their client side memory usage just spikes, and eventually Rust closes out. As soon as I disable LustyMap, everything works beautifully. Thoughts?
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For some reason even with icon files in oxide data folder all icons are showing up as "No Image Found"
Attached Files:
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Everytime I try to connect my server with beancan.io and put the key into my config folder and reload the plugin this message always pops up.
(07:12:47) | [LustyMap] [Warning] Error: 500 - Couldn't get an answer from beancan.io. Unable to download map image. Please try again in a few minutes -
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[LustyMap] [Warning] Error: 500 - Couldn't get an answer from beancan.io. Unable to download map image. Please try again in a few minutes
What's going on? I need help thanks -
same here: [LustyMap] [Warning] Error: 500 - Couldn't get an answer from beancan.io. Unable to download map image. Please try again in a few minutes