download the map Icons pac. and instal it!
[DOUBLEPOST=1488880178][/DOUBLEPOST]any news on RPC Error in CL_ReceiveFilePng...????

LustyMap
In-game map and minimap GUI
Total Downloads: 50,503 - First Release: Sep 8, 2015 - Last Update: Dec 29, 2017
- 5/5, 163 likes
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even if I download the configs etc, and install them, every time I restart my server they are deleted or oeverwritten with a blank file.
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Yeah but im not taliking about the Json or CS files. download this one:
Plugin Attachments | CHAOS_CODE
"and Download the following zip file and extract it to your "/server/oxide/data/" folder. This contains all the map icons you will need. You may replace these icons with you own custom versions if you wish."
just follow the discripiptions in the Plugin. just follow the steaps one by one and you cant fail -
how to disable minimap?
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/map mini off
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i have the icons in my data/LustyMap/Icons folder and i still have nothing showing up on my map
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any news on RPC Error in CL_ReceiveFilePng...????
[DOUBLEPOST=1488969573][/DOUBLEPOST] -
Hello, I want to report you a little issue.
Sometimes I have a trouble with my internet connection. When it happens, my connection speed goes down to few KBps. When map plugin is disabled I play fine, without any problems, but when I enable plugin on my server - my client trying to load piece of the map (minimap) and client stuck. Same with enabling full map. After that I cant interact anything in the game and I don't see any changes (even chat) until map or piece completely loads and shows.
Starting investigating this trouble I looked at code, found map generation functions and see that plugin have no optimization on that. I just cant understand, why all minimap images have different dimensions? Why I have a 2MB piece of map with huge dimension, if minimap uses 250x250~ part of screen? Same with big map, because I just don't use screen resolution to show me a 2048x2048 map.
My little solution of this to change one line of code to store fixed small sizes of minimap parts:
Code:internal void StoreImagePiece(System.Drawing.Bitmap bmp, string name) { System.Drawing.ImageConverter converter = new System.Drawing.ImageConverter(); byte[] array = (byte[])converter.ConvertTo(bmp, typeof(byte[])); assets.Add(name, null, array); }
Code:internal void StoreImagePiece(System.Drawing.Bitmap bmp, string name) { System.Drawing.ImageConverter converter = new System.Drawing.ImageConverter(); byte[] array = (byte[])converter.ConvertTo(new Bitmap(bmp, 250, 250), typeof(byte[])); assets.Add(name, null, array); }
I ask to plugin developer to look up his code for optimizing image sizes. It will support people with slow internet connections like me.
Also, I want to ask game/mode developers: is it possible to store assets in JPG format? Because maps don't need to be in PNG since plugins don't use/need transparency. That move must increase image compression and reduce amount of data to be transferred.
EDIT: noticing, I am using 1920x1080 screen resolution and I did those changes because of my own trouble. This solution may not work on higher screen resolution and needs more investigating. -
Who solved the problem "rpc error in clreceivefilepng". Lustymap installed on a new server. A map file in PNG format.
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Icons are not in place! How can I solve this?
Attached Files:
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oxide changes, please update plugin
Error while compiling: LustyMap.cs(1372,25): error CS1955: The member `BasePlayer.IsAdmin' cannot be used as method or delegate -
[03/09/2017 17:07:55] Error while compiling: LustyMap.cs(1379,25): error CS1955: The member `BasePlayer.IsAdmin' cannot be used as method or delegate
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quick fix, edit plugin file and change all IsAdmin() to IsAdmin
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Error while compiling: LustyMap.cs(1379,25): error CS1955: The member `BasePlayer.IsAdmin' cannot be used as method or delegate
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Map not working after Update
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Working !
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Does not work after update