Map generation isn't working on beancan.io's site. I go to beancan.io, I go to generate a map. I put in my seed, mapsize (4000) and it sits there generating forever. It never completes. I've added a server, map never generates. My modded server also never gets its map (constantly says its still in queue, for days now, despite working API key). Something appears broken with the service itself.

LustyMap
In-game map and minimap GUI
Total Downloads: 50,532 - First Release: Sep 8, 2015 - Last Update: Dec 29, 2017
- 5/5, 163 likes
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Alive and well. Can I have the seed?
Nothing is broken. I only accept servers with a well thought out description, valid name, banner, and that are from the US. The queue has been cleared every day.Last edited by a moderator: Dec 19, 2016 -
Edit: My apologies, I forgot to re-add the banner when I deleted and re-added the server trying to get it to regenerate the map. It used to exist on the site, but after the wipe the map wouldn't update anymore either. So I tried deleting it and re-adding it. I'll resubmit the server properly here shortly. -
why is it, that everytime i create a server on beancan, hours later or days later its removed? then i have to recreate 1 on the site, when i login and click my servers, nothing ever shows there.
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WTF? LustyMap now take 1200 mb in my hosting ! It is No Normal!
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Can someone please tell me WHY my beancan.io registration of my server keeps getting rejected? It is rejected and I am not informed why.
[DOUBLEPOST=1482154080][/DOUBLEPOST]PLUS how can I use LustyMap without BeanCan.IO.... I cannot figure that out... my log keeps telling me I need the API key and I cant get one because BeanCan keeps rejecting my submission... again without warning OR notification. I have no idea what to fix to get my map to work.
[DOUBLEPOST=1482154400][/DOUBLEPOST]How can I get to my API key after it is rejected??? -
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sorry mis read
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Seriously? my server is not a test server. I run a dedi box along with I host many other servers for others. What Do YOU, consider high quality? must have at least 10 or more people playing at all times? Must have a graphical header image and website? I have over 30 people play off and on my server. On my arma 3 server usually 10 people on at all times. Out of reach server over 700 people have played on my server. If you offer your api for a plugin. But reject people from using it. Then don't offer the plugin to everyone. -
Reason we have this forum is to discuss, suggest, praise, motivate, criticize... I appreciate every plugin, but I think every developer needs to 'respect' users opinions or at least not strike back in a rude way.To get back to the story, I am really not interested in registering my server on your website.If this slowly shifts from optional to mandatory, then this plugin gets final goodbye from me.
I can`t conclude whether the alternative way works (through custom image file), because no owner/admin has confirmed this to me. -
Edit: This is on my test & development server, you're welcome to join it to verify. It's under Modded as RustProof | TEST/DEVAttached Files:
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So my map is correct. But it wont show the icons. I even added them into the correct folder in /server/oxide/data Gyazo - 8ecf8a90d45a5b313fbf9f8345d107da.jpg
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http://image.prntscr.com/image/2c6c3a5345f244b29f17b5fdf68963b5.png
How to do the same map, someone tell me? Below are also displayed with numbers and letters and the size of the map -
Good evening,
How can I make the map display only for admins -
then open oxide\config\LustyMap.json
you will see
"MapOptions": {
"EnableAFKTracking": true,
"HideEventPlayers": true,
"MapImage": {
"APIKey": "",
"CustomMap_Filename": "",
"CustomMap_Use": false
},
change to
"MapOptions": {
"EnableAFKTracking": true,
"HideEventPlayers": true,
"MapImage": {
"APIKey": "",
"CustomMap_Filename": "something.png",
"CustomMap_Use": true
},
then in rust console type resetmap
oxide.reload LustyMap
and it should generate a new map for you, using your custom image file. It may require a complete server restart. -
[DOUBLEPOST=1482186489][/DOUBLEPOST] -
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[Oxide] 10:54 [Error] Error while compiling LustyMap.cs(18,7): error CS1525: Unexpected symbol `0'
what do i do when i get this