LustyMap

In-game map and minimap GUI

Total Downloads: 50,532 - First Release: Sep 8, 2015 - Last Update: Dec 29, 2017

5/5, 163 likes
  1. The plugin has become poor! Nothing you (the developer) have done this to him!
     
  2. Pls update plugin... blackscreen with beancan api or custom map. :/ PS: After whole beancan integration plugin feels like it's more unstable...
     
    Last edited by a moderator: Dec 3, 2016
  3. Still black image :( I tried everything also the newest Oxide release,.. this plugin is absolutly rubbish. After every update, this plugin is a mess to install. Damn i like the possibility to scale the map, really. But i lost any nerves, thank you for coding some of the most awesome plugins. Iam really sorry for you, wasting your time coding this shit. But this is your (by far) crapiest work.

    The old LustyMap was so much better :/ Pls bring on the old one again!
     
  4. (14:03:08) | [Oxide] 19:03 [Warning] [LustyMap] Generating the main map
    (14:03:08) | [Oxide] 19:03 [Error] [LustyMap] Unable to load the map image from file storage. This may be caused by slow processing of the images being uploaded to your server. If this problem persists unload the plugin and delete your ImageData.json data file

    wth does that mean.
    I ran 2 servers with exactly same settings and mods, it works on the other one, and this one doesn't work?
     
  5. Code:
    [Oxide] 11:41 [Error] [LustyMap] Error whilst retrieving the map image from file storage: ImageConverter cannot convert from (null).
    If you are running linux you must install LibGDIPlus using the following line: "sudo apt install libgdiplus", then restart your system for the changes to take affect
    [Oxide] 11:41 [Error] [LustyMap] There was a error retrieving the map image from file storage. This may be caused by slow processing of the images being uploaded to your server. Please wait a few minutes and try again
    Been trying to make the plugin work without any success, can anyone help me out?
     
  6. Wulf

    Wulf Community Admin

    Did you install what it mentioned in the message there?
    [DOUBLEPOST=1480794271,1480794247][/DOUBLEPOST]
    Have you tried doing as the message suggested? Try deleting the ImageData.json and reloading the plugin once or twice.
     
  7. @Wulf i did what u and all the members say and i am not getting any errors but my map stays black i event went to start a test server freshly installed sadly black map reload 1000x nothing happend as i mentioned in multiple post before the error not solves what els dan i do? i am running 3366 Main Server
     
  8. Wulf

    Wulf Community Admin

    It's basically the plugin being unable to find the images at the path, perhaps because of the path changing. Not really sure how to resolve it, but I'll try to do more testing as able.
     

  9. Thanks wulf i did have it working but glitchy but stopped working again.
     
  10. Another bug to add to the pile, looks like the only custom marker icon that'll work with /marker add is rewarddealer. My usual one for zombies and a few others I've tried don't show up, just the name, if I do rewarddealer it works fine. But considering even the reward dealer ones are blinking along with the player marker I'm not surprised it's also broken :D
     
    Last edited by a moderator: Dec 3, 2016
  11. hello

    with last oxide update and last LustyMap plugin modified by Wulf LustyMap | Page 119 | Oxide..
    Code:
    (21:25:27) [Oxide] 22:06 [Error] [LustyMap] Error whilst retrieving the map image from file storage: ImageConverter cannot convert from (null).If you are running linux you must install LibGDIPlus using the following line: "sudo apt install libgdiplus", then restart your system for the changes to take affect(22:06:31) | [Oxide] 22:06 [Error] [LustyMap] There was a error retrieving the map image from file storage. This may be caused by slow processing of the images being uploaded to your server. Please wait a few minutes and try again
    
    Map stay black. (with Beancan, not tested in local)
     
    Last edited by a moderator: Dec 3, 2016
  12. Need smal help
    I changet thos setings to us local file(bikos beancan is going brouk after restart):
    "MapOptions": {
    "HideEventPlayers": true,
    "MapImage": {
    "APIKey": "",
    "CustomMap_Filename": "map.png",
    "CustomMap_Use": true
    so i can us custom map and i got map from playrust.io
    works now bat i dont got image for new caves , only name on map, need smal help to reper it. THX for help
     

    Attached Files:

  13. I'm having the same issue. I have used this plugin for a while now so I am very familiar with how to get it working.

    Tried deleting the imagedata.json and reloading a few times, black screen. I am not running a linux build so the other fix does not apply.

    I am going to try downloading the map image and add it manually as a custom map.
     
  14. So everything works fine so far, but it seems the mini map vanishes after some minutes.

    Meaning that the ">>>" wont be displayed unless you press 'm'.
    if you click 'm' the ">>>" appears back again.
    if you click on the ">>>" mini map will work for another (5?) minutes again.
    after that time period the map vanishes and you have to repeat with pressing 'm' again !

    Any way to fix that?
     
  15. Ok, so, i made a Custom Map .. old style .. with the splitter and the icons and now works, no more black screen. Markers are flickering and if you go Afk for a while it will dissapear, but when you move.. map is back.. Still waiting for a proper fix.

    . unload plugin > delete files Customdata and Imagedata from data/LustyMap folder
    . download the splitter > link: zilfa.com/projects/LustyMap.zip
    . unzip on desktop > go into the folder > replace map.jpg with YOUR map.jpg
    . use MapSplitter and wait...
    . after this, move/copy folder MAP32x32 and MAP.JPG into your server folder (oxide > data > LustyMap)
    . replace your LustyMap.json with this attached ( you can modify it later..)
    . reload plugin (oxide.reload LustyMap)
    . check if works, be a kind person and give us a reply here.


    Thank you.

    PS:
    Code:
    uint textureID = FileStorage.server.Store(stream, FileStorage.Type.png, PUT.HERE.YOUR.MAP.SEED);
    change this in your LustyMap.cs
    Example code line: uint textureID = FileStorage.server.Store(stream, FileStorage.Type.png, 23334243);
    --- You have 2 code LINES inside, modify both.
     

    Attached Files:

    Last edited by a moderator: Dec 3, 2016
  16. i got a this message , can someone help me what i have to do ?

    invalid command: lmui_control map "true"




    i got it , i didnt use the compiler , that was the prob :D
     
    Last edited by a moderator: Dec 3, 2016
  17. This didn't seem to work for me :(
     
  18. check your LustyMap.cs , you have 2 code lines like that, modify both.. :)
    Also, i think you did something wrong? It is working for me.. btw and as Wulf said, update your Oxide to the latest verison if you didn't until now.
     
  19. tried it, does not work