Kayzor updated LustyMap with a new update entry:
1.0.23
[DOUBLEPOST=1454876826][/DOUBLEPOST]This is fixed in v1.0.23

LustyMap
In-game map and minimap GUI
Total Downloads: 48,865 - First Release: Sep 8, 2015 - Last Update: Dec 29, 2017
- 5/5, 163 likes
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Thanks you!
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G'day
The seed is 24256623 and the size is 5000
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Thanks you. go ahead and get a good plugin
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lovely updates the past 2 patches. thanks for keeping it up to the date
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First. small non-important issue: on size 5000 seed 37 the monuments is slightly OFF but not by alot.
Second i would love to be able to disable CAVES.
As they are a "explore and find" for those who arent abusing the map functions on websites to generate maps.
Third small issue is the layer your plugin puts above the map making it "lighter" in color.
As in you add a lightblue/lightwhite shimmer layer above the actual map picture.
Is that possible to make completely seathrew so all the map colors isnt faded?
Now to the good stuff.
I would LOVE if this plugin would CACHE the map picture on the client like with the pictures of signature artist.
it uses litesql so either a similar solution with a datafile or something?
Doesnt have to be litesql.
But the /sil plugin (signature artist) pictures is saved localy on the gameclient for the duration that you are close to the picture.
Possibly this could be done for the map aswell to save the clients from re-downloading the map each time they hit M.
If you have high speed internet you wont even notice the delay.
imgur may block it i guess but thats a future problem for serverowners.
But now i got a 6mbit shitty internet at the moment again and that makes the delay not so chop chop
Thanks for a nice plugin -
thank you the bug is fixed
Question: Can you add to all admins players like RustIO or not? It'd be cool thank you -
After the upgrade encountered an error: RPC Error: addui (version 1.0.22)
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that is normaly a corrupt url in the signature artists database (Storage.db)
you need to update to the UNofficial version of signature artist that fixes this glitch. and then possibly remove storage.db (this needs to be done when server is OFFLINE and completely shutdown). -
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how do you figure out the size of your map?
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That or even more likely a corrupt link.
upload the picture to imgur.com and make sure you use the DIRECT LINK and even double test the link in a new window (it must ONLY show the picture, no website around it or anything. )
RPC error seems to be corrupt information somewhere.
Does it work if you uninstall the map plugin?
[DOUBLEPOST=1455000226][/DOUBLEPOST]
Google for "filesize for my files" or something for a guide.
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Weighs 2.31 MB.
[DOUBLEPOST=1455013929][/DOUBLEPOST]Really, i tried to add a map image in Adobe Photoshop, i was told that the wrong JPEG marker. Maybe problem was because of this. I downscale the map to 1.31 MB, and made format of PNG. I'll test...Last edited by a moderator: Feb 9, 2016 -
Generate and take the map from this site. I'm okay with it all works
Generate Map | PlayRust HQ - Rust News, Server List, Map Generator & Map Gallery -
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then you are doing something wrong. I have a map of the same 4000 and downloaded from this site and all works well.
I do not know how it can work with one and not work for others -
i use the map image from playrust.io (the link saying DOWNLOAD IMAGE)
You should download that picture, DO NOT EDIT IT and then upload it to imgur.com
No idea how this can fail if you removed the config and plugin and then reinstalled the newest version of the plugin and then added the imgur.com link for the picture. -
Map downloaded from rust:io is inaccurate, i use a 1400x1400 image of hapisisland that i found in google and is perfect.
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As your using rustio you can get the correct map from http://<your server ip>:<port>/map.jpg this will be the correct size.
Code:251: monument.name = "Cave"; 252: monument.icon = "http://map.playrust.io/img/cave.png"; 253: Monuments.Add(monument);
As oxide mods are only server side we are limited in what we can do, the sign artist plugin works because the database for storing the signs (and transfering them down to the client) is already ingame (its used to stored the player drawn signs), their mod then just injects new images into that.
There is no equivalent to this in terms of the UI elements.
Is this an intermittent error or does it always happen? can anyone see the map on your server? -
rust:io wont allow me to download my server image... it just brings me to a blank page?