I've reinstalled my server andPlugin doesn't work on new server. I gave permissions to default group and we can still see other players loot and steal it. Any ideas how to make it work again? It was working before the reinstallation.
LootProtection
Moved
Total Downloads: 1,299 - First Release: Jun 16, 2015 - Last Update: Nov 7, 2016
- 3.66667/5, 6 likes
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Wulf Community Admin
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Wulf Community Admin
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Wulf Community Admin
Wulf updated LootProtection with a new update entry:
0.4.0
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Code:
(11:07:16) | [Oxide] 11:07 [Error] Failed to call hook 'OnLootEntity' on plugin 'LootProtection v0.4.0' (FormatException: Input string was not in a correct format.) (11:07:16) | [Oxide] 11:07 [Debug] at System.String.ParseFormatSpecifier (System.String str, System.Int32& ptr, System.Int32& n, System.Int32& width, System.Boolean& left_align, System.String& format) [0x00000] in <filename unknown>:0 at System.String.FormatHelper (System.Text.StringBuilder result, IFormatProvider provider, System.String format, System.Object[] args) [0x00000] in <filename unknown>:0 at System.String.Format (IFormatProvider provider, System.String format, System.Object[] args) [0x00000] in <filename unknown>:0 at System.String.Format (System.String format, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.LootProtection.Lang (System.String key, System.String id, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.LootProtection.OnLootEntity (.BasePlayer looter, .BaseEntity entity) [0x00000] in <filename unknown>:0 at Oxide.Plugins.LootProtection.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
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Wulf Community Admin
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This 1?
Attached Files:
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Wulf Community Admin
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Ok, cheers wulf. missed a few plugin updates when everybody released at same time.
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Can you please add a separate option to protect sleepers and also corpses?
We want to make it so that sleepers are protected but not corpses. -
Wulf Community Admin
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Wulf Community Admin
Wulf updated LootProtection with a new update entry:
0.5.0
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correct me if i am isn't right - i still can destroy body and loot will drop down with 75% chance(like destroying chests)?
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Wulf Community Admin
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just tested yesterday what drops out of body, it's 100% of loot was in it..
my suggestion is to despawn body right after player/sleeper was killed or as you mentioned destroying loot. it should be an option in config i think.
[DOUBLEPOST=1478585736][/DOUBLEPOST]option i mean: to destroy loot, to despawn body or to do nothing in this case. -
Problem with the plugin. It does not create the .Json file is this normal?
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Wulf Community Admin