1. How can I set the default player inventory when a player spawn.

    I guess I will put this code under

    Code:
    void OnPlayerConnected(Network.Message packet,BasePlayer player)
    {
        Puts(player + " connected");
        
    }
    How can I retreive the player name to show it in chat or in Rcon console?


    I would also like to know how to set the default inventory when player spawn. Anyone have a working piece of code I can experiment with.

    I dont want to rely on other plugins since i am focusing on a linux working plugin.
     
  2. All plugins are compatible with Linux.
     
  3. I am getting error on most server I try to connect to and read a lot of post about it. Lot's of linux users have trouble with plugins. We are getting red error message and get disconnected.

    Exemple of error messages we are getting.

    Disconnected: RPC Error in AddUI.

    Post about it are saying that AddUI isnt working with linux.

    I am also getting this error if I install the kits plugins on the server.

    I have yet to find a moded server that I can connect to.
    [DOUBLEPOST=1517629494][/DOUBLEPOST]
    There is no problem on server side. The issue is on client side running linux.

    It was actualy the encoding of ubuntu that wasnt matching the plugins.

    Just set my locale as en_US.UTF-8 and I could join moded server.
     
    Last edited by a moderator: Feb 3, 2018