How can I set the default player inventory when a player spawn.
I guess I will put this code under
How can I retreive the player name to show it in chat or in Rcon console?Code:void OnPlayerConnected(Network.Message packet,BasePlayer player) { Puts(player + " connected"); }
I would also like to know how to set the default inventory when player spawn. Anyone have a working piece of code I can experiment with.
I dont want to rely on other plugins since i am focusing on a linux working plugin.
Linux RPC error addUI on moded server
Discussion in 'Rust Development' started by Madeindreams, Feb 3, 2018.
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All plugins are compatible with Linux.
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I am getting error on most server I try to connect to and read a lot of post about it. Lot's of linux users have trouble with plugins. We are getting red error message and get disconnected.
Exemple of error messages we are getting.
Disconnected: RPC Error in AddUI.
Post about it are saying that AddUI isnt working with linux.
I am also getting this error if I install the kits plugins on the server.
I have yet to find a moded server that I can connect to.
[DOUBLEPOST=1517629494][/DOUBLEPOST]
It was actualy the encoding of ubuntu that wasnt matching the plugins.
Just set my locale as en_US.UTF-8 and I could join moded server.Last edited by a moderator: Feb 3, 2018