Level System

A simple plugin to add XP and levels in the game

Total Downloads: 1,277 - First Release: Apr 9, 2016 - Last Update: Apr 1, 2018

5/5, 11 likes
  1. That's awesome, bro. yeah like harvesting resrouces should get like 3exp and building blocks at workstations or out of inventory should be like 5exp. That'd be fair
    As far as the inventory thing... That would be HUGE. So many players complain about not having the inventory space lol
     
  2. You can change inventory space for server mod files
     
  3. Yes but in rpg's your inventory space (normaly) increases as your level goes up.
    Since the whole level system is based on rpg style this is a good feature.
     
  4. Agree that.its very good idea.what about if add also kit plugins for levels?when get levels New kit open what can Use.
     
  5. If you read the info in the level system you see I already did that long ago and got it ready for anyone who wants it. Asked mughisi if he wanted to update it but he's very busy.
    [DOUBLEPOST=1469639501][/DOUBLEPOST]Here I'll send it. Even added a permission Kits.Admin so you can set who can modify kits (in original you had to be in the admin permission group for it to work.
    I only edited it to add level requirement for kits and the permission needed to modify. All credits go to Mughisi for the plugin.
     

    Attached Files:

    • Kits.cs
      File size:
      44.3 KB
      Views:
      18
  6. Where do I find the files to change to increase inventory space?
    [DOUBLEPOST=1469640391][/DOUBLEPOST]Also, D-Kay, when editing the config file for the amount of damage you do to a player, per level, What are the values in regards to dps output? and Defensive..? for exmaple, If I have damage set to 4.0 and defense to 8.0 in terms of doing damage via the bonus what would it equal out to be?
     
  7. In your server there is a map caled Mods. in there you'll find all kinds of default files. You want to create a new file called Players.cfg and put this line of code in it:
    Code:
    Inventory.MaxSlots                                      = '32'   # 32
    Change the 32 bewteen the '' to any desired number of slots you want players to have. This will require a server restart to take effect.
     
  8. nice:) and thank you
     
  9. I'm working on it now and it's not that difficult to add so will be up later tonight.
     
  10. D-Kay updated Level System with a new update entry:

    0.4.6

     
  11. kits works nice with levels:) can i ask if you already have levels for warpsystem?
    and cant get inventory bonus work yet:(but i have modded inventory before and i change that back defauld.but its mayby not take effect when i have sleepers server.they lost items if mayby if game change inventory.and its not do that
     
  12. I just tried that and it didn't work. There something I'm doing wrong?
    [DOUBLEPOST=1469743590][/DOUBLEPOST]Hey D-Kay, Just curious...take your time with it, but I was curious if it's possible to make it so you gain experience from crafting and gathering resources, as well..
    Moreover, I'm more curious as to what the values are for the bonus damage and defense and block. What are the variables in terms of value with the actual dps output or dps block. Stamina drain, as well? Is it possible to make it cost less stam. drain? Please lemme' know. When you can. No rush. Thanks!
    [DOUBLEPOST=1469744445][/DOUBLEPOST]Hey bud Idk if I'm doing something wrong, bu
    Hey D-Kay.. Idk if I'm doing something wrong but the inventory spaces are not increasing per level. I have no change and i"m now lvl 33
     
  13. I guess D-Kay is already working in resource gathering xp.

    It would be nice if the player could have levels in each proficience/attribute such as:

    Attack
    Defense
    Speed (if possible)
    Mining
    Woodcutting
    etc...

    The xp should came from the actual activity (i.e. cut trees give woodcutting xp and leves, and so on) or player may gain points to use to level up some of his proficences as his overall level increases.

    That should be a nice RPG feature meaning that some may become specialists in some area.

    Great job and good luck
     
    1. Giving xp for things like gathering requires a hook. Currently oxide does not have these hooks and I've already been busy searching for possible hooks for a few weeks. I'm already happy I were able to add one of the throne hooks on which wulf added the rest of them.
    2. Check the configuration file of the levelsystem in your server files (saves\oxide\config). You can open it with notepad++ (recommended and free).
    3. Did you let your character die, like I said in the update log you should do if you want it to affect you after updating to the new version? It currently has no proper way to update it automatically if you haven't gotten it already except for dieing and going a level up (by earning xp, not the givexp command). I try to keep the use of unnecessary code (for updating) to a minimum for better performance of the plugin. Go a level up or die by whatever means you wish to die (all that matters is the point of respawning).
     
  14. Alright. I'll go beat my self in the face with a butt rock lol. I do apologize but i didn't quite see that. i was super excited to have it implemented lol. As for the exp in other means, you're doing a great job. Even if that doesn't get implemented, I still really like what you've done! And thanks for the speedy replies!! It's appreciated. :D:D:D
     
  15. Hey D-Kay. would it be possible to add a level requirement to attack bases like you have for attacking players in the config? Like right now the sever i'm on it says that you have to be lvl 5 to attack players. Can you do the same thing, but for structures?
     
  16. Its already done. There its a level reguiments make damage cubes
     
  17. Awesome! I didn't see. Thanks :)
     
  18. Its also reguiments To damage crest
     
  19. D-Kay updated Level System with a new update entry:

    0.5.0