Deicide666ra submitted a new resource:
LadderAnywhere - Allows players to deploy ladders anywhere regardless of building privs
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LadderAnywhere [Unmaintained]
Discussion in 'Plugin Support' started by Deicide666ra, Sep 1, 2015.
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Excellent thing ! I like people who think about building a good house taking those ladders into account. I will try it another day and tell you if there is a bug.
Code:· Ladders will be placeable where they usually would not. I haven't tested it but I assume radtowns, trees, rock nodes, large furnaces, quarries, etc.
Last edited by a moderator: Sep 1, 2015 -
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Deicide666ra updated LadderAnywhere with a new update entry:
1.0.1
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I will test it today !
on external wall, we don t have the hitbox if we are at 5m.
Should be nice to increase this 5m ?
We can place ladders but without seeing the ladder in red on the wall. Do you see what I mean ?
ps: I will show you in a video.Last edited by a moderator: Sep 5, 2015 -
As for the ladders not showing on wall, I can't do anything about that as far as I know, that's how Rust displays them client side when you do not have building privs. The plugin allows you to place them without building privs but you still are in a no build zone. -
Oki Decide.
I have recorded a small video. I will edit it and upload on youtube ( in french ) you will see. Should be there in 30min ( will edit my post )
12.41 pm : Here is the video showing in action :
Last edited by a moderator: Sep 5, 2015 -
Merci
Je suis québécois en passant. Pour la distance, bien qu'elle soit boguée, tu peux quand même changer le paramètre dans la config json (maxDist). Comme j'expliquais, je ne sais pas pourquoi ma vérification de distance semble si limitative, pourtant je vérifie la distance entre le joueur et le point visé en utilisant Vector3d.Distance, normalement ça doit retourner en mètres la distance entre deux points.
Translation:
Thank youI'm from Quebec btw. For the distance issue, even though it's bugged, you can change the maxDist parameter in the json config. As I as saying, I don't understand why my distance check seems so limiting, I check the distance between the player and the raycast hit using Vector3d.Distance which should normally give me the distance in meters between the two points.
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Before patch, was it possible to use ladder on rocks ? I think so but not sure anymore.
Avant le patch, c'était possible d'utiliser l'échelle sur les rochers ? Je pense que oui mais plus sûr.
En tout cas super à utiliser pour notre serveur. Sinon ca devient juste impossible de raid.
Et leur système de couverture d'armoire en ligne médiane... On l'a changé aussi pour remettre sphérique. -
And we use the spherical cupboard plugin on my server too! Haven't had any complaints yet it works pretty well. -
Hi.
Do you think it would be possible to add a timeframe to use ladders ?
I would like to get, as for other plugins, the possibility to set :
Laddersanywhere allowed from .... till .... ( and outside this period it is not allowed ? )
eg : laddersAnywhere activated between 6pm till 1am
I would love such a feature as my server has a raid period allowed from 6pm till 1am ( outside those hours, I desactivate the plugin manually via rconcommand. ) ( but if I am not connected, the command will not be launched )
Thx !! -
You could probably use something like m-TimedExecute to load/unload the plugin instead of me having make a specific feature for this.
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will look at it. Thx.
I must admit I don t know how to do and use it...
Code:"OnceCommands": [ { "command": "say 'test1!'", "seconds": 300 },
Last edited by a moderator: Sep 10, 2015 -
Ah! Well I found an "issue".. With the default config you can put ladders on anti-ladder lips by targeting the under edge of the lip. Might want to add "floor" to your blacklists if you do not want that happening on your servers.
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I will add that even I have not understood exactly what it does ;-) Anti ladder lips ? Thx
What is your blacklist for the moment ?
Mine are :
Code:{ "authLevel": 0, "blacklist": [ "player", "ladder", "cupboard", "furnace", "barricade", "floor", "storage" ], "maxDist": 5.0, "radiationCheck": true
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This is how I run it:
Code:{ "authLevel": 0, "blacklist": [ "wall.external", "player", "ladder", "cupboard", "furnace", "barricade", "storage", "tree", "floor" ], "maxDist": 7.5, "radiationCheck": true }
We block high walls on mine, it's a pretty well balanced setup. Prevents the pre-patch free-for-all of just having all your compounds full of ladders every morning. People who build lips on their wall access points have decent protection, people need to pick or c4/rocket the lip to get in so still "easy" to get it but not close-to-free. -
this plugin can bypass build ladders in cupboard area ???
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hi.
I would like to know the name for rock ? Rock ? rocks ? I tried different names to add that name in the plugin but still can put ladders on rock. -
If you look at the code in the last function there is a "for" loop in which there is a commented line... Just uncomment it and reload the plugin.
When you try to place a ladder, you will get a message in the console that will tell you what's been found by the raycast. You can just add part of that string to the blacklist to block it.