Kits
Allow players to redeem sets of items
Total Downloads: 3,378 - First Release: May 15, 2015 - Last Update: May 18, 2015
- 5/5, 19 likes
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Wulf Community Admin
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Thank you very Much. have 1 more Noobie Question..... how the hell do i get Kits working xD
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Hi, Is this compatible with the latest version of oxide? This mod and Vote Checker seem to prevent my server from starting since updating to the latest oxide version. I am running Information Announcer, OCC chat & Guild info without issue, Any help would be greatly appreciated. Thanks
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I know it has been a while since this one was let out, but I have a question about this plugin. Is there a way to make a kit available to more than one group at a time (but not to everyone). I have setup multiple "classes" on my server, and each class has multiple levels.
I have a few parts that each class shares. I would like to make one kit for each, but right now I can only set permissions for one group at a time. It is making me have to think of a different name for each kit (even though the kits have exactly the same in them).
I would actual like to be able to do something like this:
Group Level 1
gets food and water (10 at a time, with a cooldown of 10 minutes) - no limit to uses
Group Level 2
gets food and water (10 at a time, with a cooldown of 5 minutes) - no limit to uses
Group Level 3
gets food and water (10 at a time) - no cooldown or limit to uses
Now I can do each of these easy enough, but each would have a different name. If I wanted the kit to be named kit for each one I wouldn't be able to do that. Right now I would have to think of something different for each, or Kit1 Kit2 and Kit3.
There are also other groups and they get something similar:
Group 1 Level 1
gets food and water (10 at a time, with a cooldown of 10 minutes) - no limit to uses
Group 2 Level 1
gets food and water (10 at a time, with a cooldown of 10 minutes) - no limit to uses
The exact same thing with the exact same rules, but I have to call it something different.
So please tell me I just missed it in the questions already asked, or am not seeing something I should, and that all I have to do is type it correctly. -
Is it just the Kits.json file you need for retaining your kits after a server wipe? I copied the backed up file in place and it keeps getting reset to the default one.
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Wulf Community Admin
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Wulf Community Admin
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can someone please help i have an issue i have made the kit and it would work but for some reason it says i need 9 slots in my invo to get the items.
never mind i got it had to add a few items to my guy before the kits was usable.Last edited by a moderator: Oct 24, 2015 -
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Hello, maybe a dumb question that is already answered but anyway,
what can you use as permission with the command /kit modify TestKit permission "xxx".
What could this permission be? Anything? Or must it be a rok permission?
Edit: Nevermind, found it already ^^ -
Any idea why Kits doesnt even load for my server since rebooting?
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I try to make some kits but i have no permissions
(Kits: You are not allowed to use this command!)
What is the fix? -
The plugin does not work in my server.
Tried installing it 4 times and still dont work.
Get this error:
The following error is showing up in the logs:
Code:10:29 PM [Error] Failed to initialize plugin 'Kits v1.1.0' (NullReferenceException: Object reference not set to an instance of an object) 10:29 PM [Debug] at Oxide.Plugins.Kits.LoadKitsData () [0x00000] in <filename unknown>:0 at Oxide.Plugins.Kits.Loaded () [0x00000] in <filename unknown>:0 at Oxide.Plugins.Kits.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00000] in <filename unknown>:0
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FYI I have 2 ROK servers.
The kit works fine in the other one but not in this one.
I tried uninstalling it and install it back without any changes and it still dont work.
So I figured i could copy paste from the other server.
Its completely identical but its not working on this other server.
What am i missing? Please help my server is getting full and its frustrating giving them the kit manually.
[DOUBLEPOST=1448494343,1448484410][/DOUBLEPOST]
You might need to change that if you have another group title like owner/founder.
Its in the bottom of your Kits.json file
[DOUBLEPOST=1448662397][/DOUBLEPOST]hello
Can you see it in the logs when a player redeem the kit? -
Well idk how to even run the plugin to see if it works im kinda new to this and i would like to use this so if someone can tell me where i put the kit.cs file and how to run it that would be great
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mughisi i cant open it for some reason it opens in notepad help??
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Any update on the Auto-Kits?
Plug-in works perfectly, thankyou.